All

6 available projects
European Blockchain Services Infrastructure (EBSI)  •  From Byzantine Consensus to BFT State Machine Replication: A Latency-Optimal Transformation  •  Non-determinism in Byzantine Fault-Tolerant Replication 2  •  On the Efficiency of Durable State Machine Replication  •  Peer to peer game class project  •  tenderfone over 2P-Kt
70 ongoing projects
3DShare — Riccardo Pepe •  A Hybrid AI System for Adoption Eligibility Assessment with Explainable Feedback — Filippo Teodorani  •  Diego Rossi •  AEQUITAS : Bias free AI assisted recruiting system — Alessandro Tutone  •  Alberto Genovese •  AGENT-BASED SEQUENTIAL OPTIMIZATION FOR FAIRNESS IN URBAN GREEN PLANNING — Simone Reale •  Adversarial Learning for Fairness in Multi-Agent Reinforcement Learning: Mitigating Discrimination in Cooperative Environments — Federico Rullo •  App per stabilimenti balneari — Luca Panariello •  Apple trees simulation — Nicolas Chauvet •  Applicativo di tracciamento transazioni bancarie — Marco Chiavaroli  •  Davide Crisante •  Assessing Bias in Multi-Modal Models: A Study of CLIP on Gender and Skin Tone — Torzi Luca •  Bias Analysis and Ethical Considerations in ML Models for Healthcare — Paolo De Angelis  •  Francesco Pigliapoco •  Bias Mitigation in AI Models for Cardiovascular Diseases Prediction — Giorgia Castelli  •  Alice Fratini  •  Madalina Ionela Mone •  Bias Mitigation in AI Models for Cardiovascular Diseases Prediction — Giorgia Castelli  •  Alice Fratini  •  Madalina Ionela Mone •  Bias in Law School Admissions: Analysis and Mitigation Using Machine Learning — Federico Marchi  •  Christina Baytcheva  •  Anna Di Iulio •  Bias mitigation in automated loan eligibility process — Chiara Angileri  •  Niccol`o Marzi  •  Shola Oshodi •  Blackjack — Juri Guglielmi  •  Denise Nanni •  Blockchain-based energy trading — Lorenzo Zanetti •  Chain Reaction Game — Keith Barnes  •  Seyyedeh Fatemeh Kalati •  Cheat (multiplayer cards game) — Andrea Brighi •  Classification of Hand Movements Using DNN, LSTM, and SNN: A Comparative Study — Kashaf Ad Dooja •  Debate2Rescue — Nicolas Amadori  •  Riccardo Mazzi  •  Denise Nanni •  Decentralized Distributed Machine Learning over a Peer-to-Peer network — Filippo Barbari •  Donkey Kong: Rush — Foschi Giacomo  •  Mirco Terenzi •  Ensuring Trustworthy Medical AI: Enhancing Robustness and Ethical Integrity of Image Classifiers Against Adversarial Attacks — Matteo Fasulo  •  Luca Babboni  •  Maksim Omelchenko •  Ethical Simulation of Urban Mobility in Bologna’s Digital Twin — Fatemeh Izadinejad  •  Ali Loloeejahromi  •  Hamidreza Bahmanyar •  Ethically Aligned Reward Models: A Language Model Post-Training Framework — Nicolas Cridlig  •  Marco Sangiorgi  •  Andrea Fossa •  Evaluating the Impact of Alignment via DPO on Performance and Harmfulness in LLMs — Abylay Turekhassim •  Evaluation of Privacy Preservation Capabilities through Synthetic Data on Multiple Datasets — Mattia Buzzoni  •  Riccardo Romeo •  Event-Driven Architectures in Distributed Systems: A Comparative Study of Apache Kafka and RabbitMQ — Mara Pulighe •  Explainability of Large Language Models (LLMs): A Literature Review — Bianca Raimondi  •  Andrea Gurioli •  Exploit, Defend, and Detect Adversarial Attacks on Image-Based AI Systems: An Ethical Perspective — Mattia Gualandi  •  Presepi Alex  •  Sciarrillo Alessandro •  Factory Manager Distributed Monitoring System — David Cohen  •  Giulia Nardicchia •  Fairness in AI Recruiting Systems — Francesco Baiocchi  •  Leonardo Petrilli •  Fairness in AutoML — Tara Sabooni  •  Yasaman Samadzadeh •  Fairness in Multilingual Sentiment Analysis using DistilBERT — Paul Clotan  •  Valeria Izvoreanu  •  Antonio Gravina •  Fairness in Recruitment Decisions Algorithms — Riccardo Marvasi  •  Edoardo Saturno  •  Lorenzo Balzani •  Fairness in diabetes prediction dataset — Arianna Albertazzi  •  Lucia Gasperini •  Fairness-Aware Deep Learning for Early Detection of Autism Spectrum Disorder — Tannaz Masoudian •  Fairness-Aware Static Task Assignment: Toward Ethical Resource Allocation in Multi-Agent Systems — Abdullah Naveed  •  Nadia Farokhpay •  ForestGuard — Riccardo Rambaldi •  Framework for Symbolic Rules Constraints in Neural Networks — Silje Eriksen •  Game theory simulation laboratory — Blagoja Savevski •  Gender Bias in AI-Generated Texts: A Comparative Perspective between English and Chinese Language Models — Xiaojun Liang  •  Shengzi Huang •  HYROX COACH — Andrea Zavatta •  Implementazione Netcode di tipo rollback — Samuele Turci •  Kernel-Based HGR in Fairness: a case study — Giorgio Adragna  •  Marcello Mancino •  LIME vs SHAP Comparing ML explanation techniques — Andrea Terenziani •  LiteDB a distributed key-value store — Luca Marchi •  Mitigating Social Bias in LLMs via Multi-Agent Collaboration and Reflective Reasoning — Hesam Sheikh Hassani  •  Mehregan Nazarmohsenifakori  •  Safoura Banihashemi •  Multi agent AI stock environment simulation — Andreas Marken •  Multi-Agent Exploration in a Simulated Environment — Paolo Leo •  Munchies — Alessandro Agosta  •  Tiberiu Norbert Gabos  •  Emiliano Rattini •  On the Fairness capability of CatBoost — Edoardo Fusa  •  Angelo Quarta •  Package Delivery Simulation — Pengyue Xu •  Raft KV Store — Giovanni Macrelli •  Reasoning in LLMs — Alessandro Gentili •  Reservation and Administration of a Restaurant chain — João Maria Baptista Gonçalves Zarcos  •  Duarte Miguel Da Cunha Terrível •  Responsibility in autonomous vehicle accidents : An ethical and legal challenge — Nicolas Chauvet •  Robustness of LLMs — Carlo Merola  •  Jaspinder Singh  •  Othmane Dardouri •  School performance prediction: Ensuring fairness for disadvantaged students — Davide Cremonini  •  Gabriele Nanni •  Shipping on the Air — Kalile Horri  •  Intisar Bel Meddeb •  Smart Traffic Light Control Using Multi-Agent Systems  •  Smile̸ = Happy: Auditing Emotion Recognition Systems for Bias Against Neurodiverse Individuals — Luwam Major Kefali  •  Hassen Said Ali  •  Hilina Fissha Woreta •  Study and implementation of the Mod-SMaRt algorithm — Bryan Corradino •  Study, design, and implement the GRAM symbolic knowledge injection algorithm — Davide Freddi  •  Davide Gardenal •  Sustainable City via Trustworthy Digital Twin: a Use Case — Christian Di Buò  •  Simone Reale •  TAIYO-MAS — Jiahao Guo •  Trading Virtual Goods – Marketplace di NFT con aste in tempo reale e dApp su blockchain EOSIO — Alan Mancini  •  Matteo Brocca •  Web app per la gestione dei progetti aziendali — Vanessa Lauro •  WiredWolf — Nicolò Guerra  •  Emma Leonardi  •  Filippo Casadei •  mini-etcd: a Raft-based key-value store — Christian Serra
728 completed projects
AeroGuard-MAS — Alex Testa •  A Comparative Study of Pre-defined and Automatically Discovered Concepts for Interpretability — Valerio Costa  •  Luca Domeniconi •  A Decentralized Public Key Infrastructure with Identity Retention — Marco Pesic  •  Riccardo Alni •  A Multi-Agent System for Autonomous Vehicle Predictive Maintenance: Integrating Machine Learning, Distributed Ledger Consensus, and Embedded IoT Telematics — Dias Katrenov  •  Danial Khayatian  •  Mary Anne Selirio •  A PDDL-compliant Kotlin library for automated planning — Giulia Brugnatti •  A Transparent and Fair AI Tool for Candidate Screening with Simulated Human Oversight — Tommaso Perniola  •  Armando Renzullo  •  Cosimo Russo •  A case study for Java RMI: Reservator Assister — Matteo Venturi •  A categorization of BDI integrations: A Systematic Literature Review — Maicol Forti •  A systematic literature review about human performance on the traveling salesman problem — Stefano Bernagozzi •  A taste of Microservices with Kotlin — Matteo Gabellini  •  Elia Di Pasquale •  A&A in Unity: Primi Esperimenti — Alessandro Bagnoli •  A.G.A.T.A.: Automatic Group-buy And Trade Agents — Luca Domeniconi •  AI Admission Agent — Rakymzhan Zhabagin  •  Adilet Zhumabay •  AI RAG InPratica — Lorenzo Leoni •  AMW – Agents Managed Warehouse — Paolo Baldini •  ARES-MAS — Marco Costantini •  ASTRA Agent Programming Language and comparison with JADE — Giulia Lucchi  •  Luca Polverelli •  Abduction-Based Explanations for ML Models — Christian D'Errico •  Achieving Fairness without Demographic Information — Alessandro Pasi  •  Matteo Belletti  •  Razvan Ciprian Stricescu •  Action library for JaKta — Giacomo Romagnoli •  Actively Learning: an LLM extension for the Exact Learner framework — Riccardo Squarcialupi •  Actor-D: an Actor framework for D — Alex Speranza •  Adjustable Automomy in MAS — Cristina Valent •  AdriaBOX — Sajmir Buzi  •  Massimiliano Pupillo •  Advanced Dcg — Andrea Boccacci •  Adversarial Attacks on Time Series Models: A Systematic Literature Review — Davide Bombardi •  Agar.io Clone — Elvis Perlika  •  Eleonora Falconi •  Agent Communication Language — Andrea Del Prete •  Agent Pac-Man — Leo Marzoli •  Agent Race — Andrea Sperandio •  Agent Speak Pommerman — Enrico Morselli  •  Sara Vorabbi •  Agent goals & autonomy in AOP — Cornel Moisuc  •  Mattia Balducci •  Agent of Rivia — Shaikha Alhammadi  •  Igor Chukarin •  Agent-based Learning Environment — Francesco Bruschi  •  Andrea Giulia Cialotti  •  Francesca Cioffi •  AgentSeek - A 2D stealth based videogame — Thomas Capelli  •  Francesco Magnani •  Agenti autonomi a supporto di simulazioni di Smart Mobility — Matteo Aldini  •  Filippo Berlini  •  Brando Mordenti •  Agenti mobili per il network management — Roberto Morini •  Agents and LRNN in 2P-Kt — Carlo Cena •  Agents' Kingdom — Andrea Arnoffi  •  Michele Bombardi  •  Chiara Casalboni  •  Mattia Ricci •  Akka RAFT — Luca Giulianini  •  Sara Kiade  •  Gyordan Caminati •  Alchemist Language — Enrico Galassi •  Alchemist simulation batches distribution — Kelvin Oluwada Milare Obuneme Olaiya •  Algebraic Petri Nets — Cristiana Casanova •  Algorithmic bias in economic decision making (resource allocation, lending, hiring) — Santiago Trivelloni •  Algoritmi evolutivi paralleli sviluppati con JADE — Enrico Cagnazzo •  Algoritmo di auto-organizzazione per STS basato su stigmergia e sui principi della democrazia di Atene — Antonio Iannotta •  AmbientTalk: Tutorial — Francesco Dicara  •  Gianluca Grossi  •  Mattia Ricci •  An Overview on Serverless Computing, its Opportunities and its Challenges — Nicolo Monaldini •  An abductive meta-interpreter — Silvio Di Santi •  Analisi del rapporto tra Autonomous Guided Vehicles e ambiente fisico per il movimento — Carlo Console  •  Riccardo Lucchi •  Analisi della tecnologia Blockchain e implementazione di Linda sui framework Hyperledger Fabric e Corda — Michael Bosello •  Analysis of Explainability ML Techinques against Adversarial Models — Nicola Palli  •  Terzi Angelo •  Analyzing and Addressing Bias in Face Recognition Using InsightFace Embeddings — Gabriele Fossi •  Apache Bookkeeper: un servizio di archiviazione scalabile, a tolleranza di errore e a bassa latenza — Hamado Dene •  Apache Cassandra. A decentralised, massively parallel data store — Luca Molari •  Apache Ignite: analisi di una piattaforma distribuita di elaborazione in-memory — Marco Meluzzi  •  Lorenzo Sutera •  Apache Kafka vs. Apache Pulsar vs. Rabbit MQ: un’analisi tecnica — Andrea Acampora  •  Giacomo Accursi •  Applicazione MAS per la domotica: gestione dei consumi elettrici di una casa — Antonio Pedone •  Applicazione delle tecniche di Text Mining all’interno di algoritmi di clustering per articoli scientifici — Michele Pratiffi •  Applying Educational Psychology Research on Learning in the Context of Computer Sciences and Autonomous Systems — Nikolay Ivanovich Zuluaga Pavlova •  Approcci Multi-Agente per Home Automation System — Tania Ricci •  Approcci multi-agente al controllo del traffico aereo — Luigi Guagneli •  Approcci multiagente per algoritmi di scheduling — Luca Merli •  Architettura multi-agente per la risoluzione di problemi di meeting-scheduling — Jimmy Ciccolini •  Artifacts nel meta-modello A&A per sistemi multi agente: il framework CArtAgO — Michael Gattavecchia •  Artificial Intelligence in Consulting: A Deep Dive into the Impact, Advantages, and Cybersecurity Challenges at Deloitte and E&Y — Giulia Marchini  •  Barnia Bouikila  •  Lynette Patricia Achieng Ombaka •  Artificial Intelligence in the music industry: analytical and generative tools — Antonio Cannata  •  Gabriele Dervishi  •  Riccardo Mistroni •  Artificial intelligence impact on the insurance industry: the Unipol Group S.p.A. case — Alessandra Arcuri  •  Martina Mazzotti  •  Melissa Mattioli •  Asynchronous Agents Behaviour in TuCSoN: pro-active notifications — Fabio Consalici  •  Riccardo Drudi •  Atoms in MoK: Text Semantic Annotation and Information Representation — Matteo Delvecchio •  AuctiOn — Marco Frattarola •  Auto-organizzazione delle informazioni in una rete tramite algoritmo nature-inspired — Giacomo Domeniconi  •  Manuel Fabbri •  AutoML for anomaly detection — Davide Schiaroli •  Automated Agent-Oriented Real-Time Skidding Controller — Marco Carlo Cavalazzi  •  Mattia Castrichino •  Automatic Skin Disease Prediction: A Review — Ilenia Carboni •  Automatic multi-platform implementation of AUML interaction protocols with the help of Petri nets — Marco Alberti •  Automatico, autonomico, autonomo: principi e tecnologie — Simone Norcini  •  Claudia Capelli •  Autonomia in Castelfranchi: esempi in JADE e Jason — Antonio Magnani  •  Andrea Corzani •  Autonomous Bikes Sharing — Alessandro Venturini •  Autonomous City Traffic Simulation — Federico Morsucci  •  Cristian Morbidelli •  Autonomous Distributed Blackjack — Lorenzo Simoncini  •  Maichol Dadi •  Autonomy and Cloud Computing — Elisabetta Masi •  Autonomy and Intelligence in AI Systems: An Analysis of Claude 3.5 Sonnet — Michele Laddaga •  Autopoiesis vs. Allopoiesis: issues of autonomy in artificial systems — Alessandro Foschi  •  Alex Grassi  •  Elia Zoffoli •  BDI Agents as Players in Real-time Strategy Games — Gabriele Dallatana •  Bacterial Agent — Enrico Gnagnarella  •  Matteo Scucchia •  Basketball Simulator — Lisa Cattalani •  Battaglia navale — Lorenzo Nicoletti •  Battleship — Luca Nannini •  Battleship Game — Kalile Horri  •  Intisar Bel Meddeb •  Beach Volley Simulator — Davide Alessandrini •  Beach volleyball management software — Nicola Montanari •  Beeson: simulazione di alveari in Jason — Giulio Crestani  •  Gianluca Spadazzi  •  Fabio Ugolini •  Behavioral cloning per Autonomous Driving — Michel Paoloni •  Behaviour Editing Environment: a simple agent-oriented DSL — Lorenzo Rizzato  •  Manuel Bonarrigo •  Beyond One-third Faulty Replicas in Byzantine Fault Tolerant Systems — Benedetta Pacilli  •  Valentina Pieri •  Bias Mitigation in Face Recognition Models — Matteo Fusconi  •  Guglielmo Biagini •  Bias and Fairness in Generative Models: Ethical Challenges and Engineering Solutions — Nicola Montanari •  Binary Decision Diagrams — Andrea Leoni •  Bio-inspired Design Patterns in MAS — Pietro Brunetti  •  Angelo Croatti  •  Francesca Marchi •  Birds of a feather flock together — Alessandro Contro  •  Lorenzo Monti •  BitPantarei: Incarnazione del modello MoK — Matteo Francia  •  Giovanni Ciatto •  Black Gold — Frens Tedeschini  •  Alberto Castori  •  Luca Battistini •  Blackjack — Alberto Di Girolamo •  BlastPursuit — Guido Laudenzi  •  Sami Mohammed Osman •  Blockchain-Enabled Digital Twin Creation for Vehicles with Secure VIN Authentication and IoT Telemetry Integration — Dias Katrenov  •  Mary Anne Selirio •  Bombero — Alessio Addomandi  •  Edoardo Antonini •  Boom Party: Simulazione Two Rooms and a Boom — Luca Maestri  •  Gioele Masini  •  Andrea Pruccoli  •  Alessandro Neri •  Breaking and Fixing: A Study on Neural Network Vulnerabilities and Robustness in the medical field — Alessandro Folloni  •  Daniele Napolitano  •  Marco Solime •  BriscolaOnline — Andrea Zammarchi •  Business Rule Management System: a systematic literature review — Eugenio Cavina •  Byzantine Fault Tolerance and Blockchain — Nicola Santolini •  C# client-side interface for TuSoW — Giacomo Cavalieri  •  Nicolo Didomenico •  CAHu Clone — Luca Rossi  •  Davide Schiaroli  •  Elisa Tronetti •  CAS – Chirp Air Station — Antonio Rotundo •  Cabo Online — Michele Bachetti  •  Elia Marcantognini  •  Angelo Tinti •  Capture The Flag (CTF) Multiplayer Game — Yi Kuang •  Cards Against Umanity Clone — Emanuele Dall'Ara  •  Nicholas Ricci •  Cat Lady — Laura Leonardi  •  Serafino Pandolfini •  ChainVote: An electronic voting system — Giovanni Antonioni  •  Luca Rubboli  •  Luca Tassinari •  Chameleon Table — Andrea La Rosa •  Chat — Massimo Bartolini  •  Fabio Tonti •  Checkers Web App — Konrad Gomulka  •  Luca Salvigni  •  Manuele Pasini •  ChefSync — Giorgio Fantilli •  City Dynamics: Multi-Agent Simulation — Alice Turrini  •  Maud Ravanas-Deshays •  CityTwin — Filippo Vissani  •  Eddie Barzi •  Classical Logic to Modern Solvers: The Evolution of PDDL — Keith Barnes •  Clauses storage in 2P-Kt — Manuel Bonarrigo •  Cleaning Agents with DeepQLearning – A perfomance comparison betwen MLP and RNN networks — Filippo Cavallari •  Cluedo Online — Marica Pasquali •  Co-Fields & TOTA: una risposta al problema della coordinazione in sistemi multi-agente — Lucio Tudisco •  Co-Type — Simone Ceredi •  CodeMaster — Alex Testa  •  Riccardo Rambaldi •  Collaborating NLP Agents — Miki Mizutani  •  Leonidas Gee •  Collaborative Text Editor — Stefano Furi  •  Matteo Iorio  •  Fabio Vincenzi •  Collision Prediction and Avoidance throught Negotiation — Manuel Bartolini  •  Paolo Contessi  •  Luca Guerra •  Comparative Analysis of Explainability Techniques for Non-linear Models — Alessio Conti •  Comparing Different Models’ Reliance on Prohibited Features in the Adult Census Income — Daniele Baiocco •  Comparison of performance & explainability for Symbolic and Sub-symbolic methods — Alberto Luise •  Condivisione di servizi con JADE — Cornel Moisuc •  Confezionamento noccioline — Chiara Schiumarini  •  Giacomo Orlati •  Confezionamento vino — Alessandro Tarroni  •  Claudio Reggiani  •  Matteo Ruscelli •  Connect4 Online — Martin Marcolini •  Conquerors of Mars — Federico Bonetti •  ConspiraBoom — Roberto Casadei •  Contatore — Marco Battarra •  ConverGO — A DVCS based on CvRDT updates — Stefano Guidi •  Conversational Healthcare. Review sulle applicazioni dei sistemi conversazionali in medicina — Manuel Bottazzi •  Cooperative and Competitive Dynamics in BDI-based Multi-Agent Systems from a Real-Time Strategy Game Simulation — Giuseppe Speciale •  Cooperazione negli sciami autonomi: il caso del sistema preda-predatore — Nicola Casadei •  Coordination for Swarm Intelligence: A Systematic Literature Review — Giulia Lucchi  •  Luca Polverelli •  Coordinazione per SOS: modelli e architetture verso i sistemi autonomi — Luca Lo Iacono •  Cops and Thieves: a Multi-Agent Game — Simona Scala  •  Matteo Nestola •  Costruzione di un framework semantico tuple-based Rdf-Jena per la coordinazione tra agenti — Gabriele Manduchi •  Crowd modelling — Denis Brighi •  Cybersecurity in Autonomous On-Road Motor Vehicles focusing on connectivity and perception systems — Alberto Paganelli •  D-Linda — Gianluca Aguzzi  •  Andrea Petreti •  D.A.S. (Domotic Agent System) — Eugenio Pavolucci •  DRISA: AI Voice Assistant — Mustafa Kemal Kaya  •  Ezginur Cendik  •  Ekin Yilmaz •  DS-Cinema: Distributed P2P Seat Reservation System — Luca Cantagallo •  DS-Monopoly — Daniele Loverre •  DS-PracticeCourt — Federico Brighi •  DSmart Flood Monitoring System — Bruno Esposito  •  Andrea Ingargiola  •  Cecilia Teodorani •  Dagli oggetti agli agenti: verso un salto di paradigma — Salvatore Presta •  Data Mining distribuito e sistemi multiagente: una panoramica — Tommaso Pirini •  Data filtering simulation model based on bacterial colonies Self-Assembly and Quorum-Sensing — Giacomo Mantani •  Database replication with Docker Swarm — Andrea Cardiota •  Decentalized Multiplayer Puzzle Game — Carlo Di Raddo  •  Demetrio Andriani •  Decentralized configuration among autonomous vehicles via cognitive stigmergy: Design of a multi-agent system — Alessandro Pioggia •  Deep Learning for Image Processing in Defect Detection: Systematic Review and Meta-Analysis Study of Algorithms and Their Applications in Industry — Dame Haile Wayessa  •  Maryam Tootazehi  •  Ruaa Khalid Abdulmoniem Hasan  •  Dounya Sassaoui •  Deep Reinforcement Learning Autonomous Driving Using Lidar in the Physical World — Michael Bosello •  Deepfake Video Detection: A Comparative Study — Roberto Giordano  •  Alessio Pittiglio •  Defense Algorithms Against A Fast Gradient Sign Method Attack — Oğuz Kağan Koçak  •  Clara Nunes •  Delivery Checker — Simone Del Gatto •  Detecting Subjective Bias in Text Using the Wiki Neutrality Corpus — Bahar Hamzehei  •  Taleb Zarhesh •  Detecting and Mitigating Bias in AI-Powered Loan Approval Systems — Eleasar Erz •  DevOps on Kubernetes — Martina Baiardi •  DevOps on OpenStack — Gloria Semprini •  Developing a Fairness Auditing Tool for Income Prediction Models — Mahmut Kaan Molla  •  Farhad Bayrami •  Developing and Analyzing Fairness in Algorithmic Policing — Thomas Guizzetti •  Digital Pheromones in Distributed Systems — Riccardo Manduchi •  Digital Pheromones in Multiagent Systems — Stefano Montesi •  Digital Transformation Management facilitators — Nicola Gentili •  Distributed Audio Processing Pipeline with Observability — Matteo Cardellini •  Distributed Autonomous Robotic Systems — Roberto Reda  •  Giuseppe Giorgino •  Distributed Battleship — Leonardo Viola •  Distributed Bomberman — Giovanni Rinchiuso  •  Gioele Santi •  Distributed Bomberman Game — Enrico Ferraiolo  •  Daniele Romanella •  Distributed Cafè System — Elisa Albertini  •  Eleonora Bertoni •  Distributed Chess Team Battle — Matteo Raggi •  Distributed Codenames Game — Danial Khayatian •  Distributed Collaborative Storytelling — Gabriele Arcese  •  Marco Costantini •  Distributed Connect Four: A Fault-Tolerant Networked Multiplayer Game Architecture — Arvin Lajani •  Distributed Consistency in Real-time Collaboration — Keith Barnes •  Distributed Hanabi — Blagoja Savevski  •  Pengyue Xu  •  Gabriele Santi •  Distributed Honeypot — Diego Colì •  Distributed Key-Value DB — Kyrillos Ntronov •  Distributed Key-Value pairs with Wifi Direct — Giulio Zaccaroni •  Distributed Mancala — Kasra Sabertehrani  •  Parisa Sokuti •  Distributed Mining Monitor — Tommaso Remedi  •  Giacomo Biagioni •  Distributed Multi-Robot Search and Rescue Operations Using Aggregative Optimization in a Multi-Room House Environment — Andrea Perna •  Distributed Multi-Warehouse Inventory Manager — Enrico Cornacchia •  Distributed Multiplayer Pacman — Simone Carpi  •  Alessandro Ronchi  •  Jiekai Sun •  Distributed Neural Training Simulation — Lorenzo Colletta  •  Francesco Domenico Giacobbi  •  Giorgio Fantilli •  Distributed Pong: Adding Communication Protocols and Etcd State Management — Lorenzo Massone •  Distributed SMB: a Co-Op Online Platform Game — Filippo Badioli  •  Mattia Flamigni  •  Ludovico Nollino •  Distributed Voting and Polling System — Roberto Pisu •  Distributed diagnosis system for osteoarthritis — Alessandro Magnani  •  Andrea Matteucci  •  Simone Montanari •  Distributed “Lupus in Fabula” — Leonardo Vorabbi  •  Jacopo Bonifazi  •  Alexandru Bogdan Nicolescu •  Distributed, Fault-tolerant Web Crawling with RasPi — Elisabetta Ramilli  •  Riccardo Benedetti •  Dixit Clone — Daniele Di Lillo •  Docker Plugin for Volume Sharing — Enrico Fiumana •  Docker e orchestration tools — Christian D'Errico •  Dodge Drone — Sara Kiade  •  Gyordan Caminati •  Dok — Alessandro Stefani  •  Lorenzo Tosi •  DomoticASW — Corrado Stortini  •  Francesco Carlucci  •  Marco Raggini •  Driving School Distributed Management Software — Denys Grushchak  •  Riccardo Bacca •  Drone Explorer — Federico Foschini  •  Stefano Braggion  •  Luca Maestri  •  Riccardo Delvecchio •  Drone Obstacle Avoidance: the Software Engineering Strategy applied — Jore Booy  •  Christoph Konheisner  •  Eetu Kahelin  •  Lorenzo Morelli •  Dubito Online — Andrea Bianchi  •  Alberto Arduini •  DyNE (Dynamic Network Enumeration) — Antony Chiossi •  EDITH: Prototipo per l’Ambiente di Lavoro nell’Industria 4.0 — Enrico Gnagnarella  •  Matteo Scucchia •  EcoShield — Yi Kuang •  Ecosistemi di servizi per sistemi pervasivi auto-organizzanti — Marco Sbaraglia •  Elaborazione di un modello per il manuale degli artefatti a supporto del ragionamento pratico di agenti intelligenti situati in ambienti computazionali secondo il meta-modello A&A — Fabio Tonti •  Elasticità nei sistemi multiagente — Richiard Casadei •  Elasticsearch – il motore distribuito di ricerca e analytics — Yuqi Sun •  Energy Consumption Optimizer — Salvatore Bennici  •  Rares Vasiliu •  Enhancing Explainability in Transformer Models for Detecting Sexism on Twitter — Tancredi Bosi  •  Francesco Farneti  •  Giovanni Grotto •  Escape Room — Daniel Meco •  Escape from Zombies — Matteo Bezzi •  Esercizio di profiling sulla classe TucsonNodeService.java — Beatrice Mezzapesa •  Estensione di un servizo di messaggistica per telefonia mobile — Mattia Bargellini •  Ethereum DApp — Silvia Zandoli •  Ethereum Smart Contract dApp for vehicle mileage tracking — Filippo Pistocchi •  Ethical considerations in AI: Exploring the ethical implications of AI technologies in education and the academic environment — Alibek Marat  •  Iliyas Ysmaiyl  •  Kuanysh Otan •  Evaluating AI Models with the ETHICS Dataset for Ethical Alignment — Gianluca Di Mauro  •  Leonardo Monti •  Evaluation of Hiring Bias in Large Language Models — Francesco Pivi  •  Kilian Tiziano Le Creurer •  EvenToNight — Alice Alfonsi  •  Federico Bravetti  •  Tommaso Brini •  EvoMAS – Sistema adattativo gerarchico ad agenti — Davide Vichi  •  Maria Letizia Moretti •  Evolutionary Agent-based Aggression Simulation – EvASim — Giovanni Antonioni  •  Luca Tassinari •  Exception Handling in Middlewares: The case of TuCSoN — Mattia Balducci  •  Alessia Papini •  Execute-order-validate architecture for SmartContracts on top of the Tendermint consensus engine — Matteo Venditto •  Explainability of Large Language Models (LLMs) for Anemia Diagnosis — Elisa Castagnari •  Explaining Convolutional Neural Networks: A Literature Overview and Implementation of Explainability Methods — Maxence Murat  •  Parsa Mastouri Kashani  •  Sadeghi Khiabanian •  Exploding Kittens — Alessandra Versari  •  Margherita Balzoni •  Exploring Akka Distributed Data: Managing Replication and Consistency in Java-Based Systems — Barry Bassi •  Exploring Natural Example-Based Local and Global Explainability Across Different Data Types — Claudia Maiolino  •  Tian Cheng Xia •  Exploring Toxic and Hate Bias in Large Language Models — Álvaro Esteban Muñoz •  Exploring human-like behavior in AI: A comparative analysis of the Skyrim Herika's mod and Google Generative Agents — Alessio Colombari  •  Simone Pollutri •  Expressing Collaborative and Competitive Coordination among Abductive Agents: ALIAS framework and LAILA language — Marco Battarra •  FIPA Specifications and ACL — Domenico Magnani •  FIPA protocols over Linda — Emiliano Ciavatta  •  Stefano Righini  •  Luca Tremamunno •  Factory Linker — Luca Semprini  •  Jacopo Ricciputi •  Factory Simulation — Marco Fontana •  Fairness Consideration in Digital Twin — Francesco Cavaleri  •  Giacomo Piergentili •  Fairness in Artificial Intelligence: Challenges and Solutions — Valerio Di Zio •  Fairness in Cooperative Multi-Agent Systems — Alex Periti •  Fairness in EEG-Based Depression Detection — Annisaa Fitri Nurfirdausi •  Fairness in Football Player Transfer Value Prediction — Franciszek Wysocki  •  Gabriel Meira •  Fairness in Recidivism Detection Using Autoencoders and Gaussian Mixture Models — Luca Trambaiollo  •  Davide Capacchione •  Fairness in Skin disease prediction — Giorgia Pavani  •  Livia Del Gaudio •  Fairness of predictive policing as a dynamic environment — Edoardo Merli •  Fantacalcio ad agenti: creazione automatica di una squadra — Silvia Franci •  Fantasy War Game — Luca Spazzoli  •  Enrico Gualandi •  Farmagotchi — Matteo Bocchetti  •  Francesco Maughelli •  Fault-Tolerant Distributed Minesweeper — Nicolás Maire Bravo  •  Iago López Lamas •  Federated Learning Applications in Healthcare — Valentina Pieri •  Federated Skillshare — Jorge Vigil Bravo  •  Yeray González Menéndez •  Flag Wars — Simone Grotti  •  Michele Braccini  •  Simone Costanzi •  Flood Warning — Alessandro Tullio  •  Michael Rubri •  FlyPizza - Autonomous Drone Delivery System — Davide Di Marco •  Foodio: Web app di delivery — Lorenzo Pastore •  Foraging, Corpse Clustering e Suddivisione dei Task: una simulazione basata sul comportamento delle formiche — Francesco Cozzolino •  Forest Fire Detection using Multi-Agent Systems and Wireless Sensor Networks — Filippo Paganelli •  Formal Safety Assessment of Neural Networks under Adversarial Attacks — Mauro Dore  •  Gian Mario Marongiu  •  Riccardo Murgia •  Fortifying Medical Diagnosis: Federated Learning Augmented by Blockchain for Enhanced Privacy, Security, and Robustness — Lorenzo Cassano  •  Jacopo D’Abramo •  Fractal - Distributed File System — Matteo Zaccarini •  Framework per la simulazione e la valutazione di modelli CTMC utilizzando Maude e Approximate Probabilistic Model Checking — Daniele Bellavista •  Free-for-all Battleship — Davide Di Marco  •  Ines Fraccalvieri •  GAUNTLET: An Explainable Model for Detecting AI-Generated Images — Angelo Galavotti  •  Lorenzo Galfano •  GO in the Distributed Systems world — Alberto Giunta •  Game Engines and Multi-agent Systems: A Marriage? — Nicola Poli  •  Mattia Cerbara •  Game engine come layer di modellazione dell’ambiente per un sistema multi-agente — Luca Pascucci •  Garbage Dump — Maria Teresa Roccia •  Generative Agent Engineering: A Critical Analysis of Emerging Architectures through the Lens of Agent-Oriented Software Engineering (AOSE) — Bruno Esposito •  Gioco Multigiocatore a turni: Beccaccino — Davide Alpi  •  Angelo Parrinello  •  Paolo Penazzi •  Giving Context to Physical Activity Recommendations in the Healthcare Domain — Michele Donati •  Global Chat — Oleg Konchenkov  •  Elia Pasqualini •  Gossip Algorithm in reti wireless di tipologia Ad Hoc — Emanuele Tavelli •  Gossip-Based Distributed Monitoring System — Thomas Testa •  Graph Neural Networks for Natural Language Processing: A Systematic Literature Review — Nicola Atti •  Guess Who? — Andrea Biagini  •  Filippo Gurioli •  Guess the Song — Simone Fontanella  •  Marco Avagnano •  GuessR — Angelo Filaseta  •  Alessandro Talmi  •  Piero Sanchi •  Gym Management System — Claudia Giannelli Taccarino •  HQ Replication: A Hybrid Quorum Protocol for Byzantine Fault Tolerance — Mattia Oriani  •  Federico Vitali •  HQ Replication: Analisi e implementazione di un protocollo ibrido per accordo e BFT in un sistema distribuito — Francesco Cassano  •  Pasquale Leo •  HSH: il comfort in casa tua — Andrea Sperandio •  Hangman Online — Filippo Venturini •  Haochi - Cook&Pass — Elisa Yan  •  Anna Malagoli •  Hash chain replication with RAFT Consensus — Mert Akpinar  •  Yago Agustin Illing Arizti •  High Noon Blitz: Reaction Challenge — Alessandro Becci  •  Luca Tonelli •  HoneyBadgerBFT: studio, implementazionee utilizzo dell’algoritmo di consenso — Andrea Giannini  •  Linda Guiducci  •  Matteo Magnini •  Hovering Information using JADE on Android — Luca Ricchi  •  Andrea Tomasello  •  Lorenzo Perlini •  Hovering Information: a MAS implementation — Daniele Bellavista •  How to learn by ant — Enrico Oliva •  Huesle-java — Alberto Spadoni •  HungryMen — Sebastiano Basile Gigante  •  Diego Cantone  •  Massimo Smiraglio •  Hyperledger Fabric — Francesco Montelli •  I-driven development in large codebases: a MAS approach — Ake Sjursen Hauge  •  Eirik Varnes •  Identifying and Mitigating Biases in Recruitment — Mattia Maranzana •  Il Quidditch — Lisa Cesario  •  Greta Sasso •  Il labirinto dell’inganno — Fabio Limardo •  Il set di tool GROOVE — Andrea Giulia Cialotti •  Il supermercato Sbirin di Macerone con TuCSoN — Andrea Bocchini •  Il tesoro dei pirati — Alessia Papini •  Impiego di AI2Go per lo sviluppo di applicazioni basate su Edge Intelligence — Federico Sabbatini •  Implementation of a Poker autonomous and distributed system — Stefano Braggion •  Implementation of a Poker autonomous system using Jason and CArtAgO — Stefano Braggion •  Implementazione della persistenza in TuCSoN — Lorenzo Pontellini  •  Vincenzo Scafuto •  Implementazione dell’algoritmo di consenso Raft su middleware JADE — Eugenio Pierfederici •  Implementazione di un'interfaccia tra tuProlog e JADE — Christian Tarabusi •  Implementazione e comparazione tra algoritmi di estrazione di conoscenza da reti neurali — Federico Sabbatini •  Implementing gRPC in the TuSoW project — Filippo Cavallari •  Incrocio stradale — Francesco Bakken  •  Filippo Bruschi  •  Mattia Manfroni •  Indicizzazione di siti Web in JADE — Diego Alicata •  Information harvesting in MoK: information extraction using text mining — Filippo Alberto Brandolini •  Information harvesting in MoK: information retrieval using web crawlers — Giulio Crestani  •  Gianluca Spadazzi •  Integration of Domain-Driven Design and Agent-Oriented Software Engineering: Challenges, Opportunities and Future Directions — Luigi Borriello •  Integrazione di Ansible e Docker per una pipeline CI/CD utilizzando Jenkins — Daniele Commodaro •  Intelligent Beings — Filippo Campana •  Intelligent Briscola — Andrea Zammarchi •  Intelligenza Artificiale e la robotica degli sciami — Luca Genghini  •  Matteo Sertori •  Interactive Musical Agents — Alessandro Montalti •  Interazione tra l'Inspector e il ciclo di vita della macchina virtuale ReSpecT — Roberto D'Elia •  Interfaccia client-side JavaScript per TuSoW — Luca Bracchi •  Investigating Bias in Generative Text-to-Image AI Models — Davide Crociati  •  Davide Sonno •  JaSA: semantically aware agents to improve adaptivity and context-awareness of smart environments — Alice Grandi •  Jade Home Automation — Alessandro Zoffoli  •  Mattia Baldani •  Java-based Implementation of Google’s Chubby Lock Service using Raft Consensus Algorithm — Marco Fontana •  Javalin Server Codegen — Mirko Felice  •  Maxim Derevyanchenko •  Joking Hazard Online — Riccardo Sanità •  KompozeR — Valerio Giannini •  Kotlin DSL for BDI multi-agent systems — Martina Baiardi •  Kotlin-BDI — Marco Galassi •  L'utilizzo dello standard WSDM per la costruzione di sistemi self-* ad agenti, nell'ambito dell'Autonomic Computing — Michele Morgagni •  LDAP subtree merging proxy deamon — Michele Ravaioli  •  Eugenio Tampieri •  LPaaS Client API — Giacomo Venturini  •  Davide Giacomini  •  Marco Galassi •  LPaaS on Docker — Nicolò Maltoni  •  Federico Naldini •  LPaaS-client: design e implementazione di un client in Python — Davide Evangelisti •  LPaaS: Logic Programming as a RESTful web service — Alberto Marfoglia  •  Filippo Nardini •  La Battaglia Navale — Alberto Pini •  La computazione evolutiva nei sistemi multi-agente: scenari applicativi — Elia Maldini •  La comunicazione nei MAS: ACL e non solo — Paolo Burnacci •  La comunicazione tra agenti basati su tassonomia — Carla Cirolli •  La fault-tolerance nei sistemi multi-agente — Emanuele Panzavolta •  La metodologia ADELFE — Paola Castrignano •  La reputazione — Luca Bendoni •  La sicurezza in rete — Maria Chiara Gramellini •  Labelled Transition Systems Generator — Chiara Volonnino  •  Giulia Lucchi •  Lagom Framework: Analisi del framework e implementazione di un progetto di esempio — Marco Baldassarri •  Lambdas-as-a-Service — Matteo Castellucci •  LastBite — Pier Costante Babini  •  Marco Morelli •  Learning to walk as a MAS task — Nikita Burov •  Liar's Poker — Francesco Buda  •  Emanuele Sanchi  •  Tommaso Severi •  Libreria per l'utilizzo di SPARQL in Prolog — Giuliano Santandrea •  Linda on AMQP — Martina Cavallucci  •  Simone Golinucci •  Linda on CoAP — Davide Bondi  •  Michael Camporesi •  Literature Survey on Applications of Self-Organising Systems — Mert Akpinar •  Literature Survey on Synthetic Biometric Data Generation Using Intelligent Systems — Emanuele Artegiani •  Lo stato della Machine Ethics applicata a Sistemi a Guida Autonoma: una review sistematica — Alberto Giunta •  Load Balancer in JADE — Matteo Milanese •  Logiche di Produzione con Sistemi Distribuiti — Cristiano Bragagni •  Love Letter Game — Emanuele Lamagna •  Lucky Auction — Gianmarco Magnani  •  Nicolas Pasolini •  Lupus — Andrea Serafini •  L’impatto delle percezioni: simpA e CArtAgO — Francesco Vernocchi •  L’uso del machine learning in medicina — Enrico Cagnazzo •  MARL – Multi Agent Reinforcement Learning — Davide Domini  •  Veronika Folin •  MAS Hunting — Francesco Degli Angeli •  MAS Princess — Antonio Morelli  •  Fabio Zanotti •  MAS for SOS: models and technologies — Giacomo Fiore  •  Mattia Castrichino  •  Emanuele Buccelli •  MAS-Hospital: A multi-agent hospital simulation — Angelo Galavotti •  MAS: May the sharpest scissor win — Elena Willmann •  MDP parzialmente osservabili — Francesca Cioffi •  Machine Ethics: approaches and architectures — Elisa Venturoli •  Machine Learning as a Service: Experiments with Java and R through PMML — Andrea De Castri •  MapForger — Eduard Toni Alexandru •  Mapping REO on TuCSoN/ReSpecT — Margherita Pecorelli  •  Chiara Varini  •  Federica Pecci •  Mapping SAPERE on TuCSoN: An Architectural Approach — Marco Piraccini •  Mapping TOTA on TuCSoN — Fabio Paolucci  •  Roberto Togni •  Maraffa — Daniel Capannini •  Maraffa Online — Sofia Tosi  •  Matteo Santoro •  MarafoNet, Marafone on the net — Federico Bagattoni  •  Jacopo Turchi •  Mastermind Online — Andrea Negri •  Measuring fairness in automatic skin disease diagnosis with a convolutional neural network — Chiara Bellatreccia •  MedNet — Pier Costante Babini  •  Marco Morelli •  Mental Poker: A Decentralized Implementation — Marco Galeri  •  Luca Patrignani •  Message-passing Framework — Matteo Desanti  •  Alessandro Montalti  •  Marco Santarelli  •  Andrea Zagnoli •  Messaggi, Code, API e RabbitMQ: ingredienti per una ricetta veloce di un’architettura distribuita — Martina Gabellini •  Meta modello A&A e utilizzo artefatti per monitoraggio di MAS — Alberto Castori •  MetaJade – A DSL for Jade — Riccardo Battistini •  Metodologie e architetture per l'autoorganizzazione nei MAS — Giacomo Pronti •  Microchat: la chat a microservizi — Thomas Angelini  •  Luca Deluigi  •  Simone Magnani •  Microservizi con Vert.x: Creazione di un Recommender System — Giacomo Zanotti •  Middleware for the communication between Distributed Agents in JaKtA — Angela Cortecchia  •  Leonardo Micelli  •  Filippo Vissani •  MindRoll: A Multiplayer Dice Game — Tianyu Qu  •  Yiming Li  •  Jing Yang •  Mini-Dynamo: A Distributed Key-Value Store in Python — Dominykas Arnauskas •  Mitigating LLM Social Bias by Assessing and Filtering Reasoning Steps with a Multi-Judge Pipeline — Fatemehzahra Ghafari Ghomi  •  Shafagh Rastegari  •  Habib Kazemi •  MoK matching function: semantics on resource-constrained devices — Patryk Wojtowicz  •  Silvia Vandi  •  Davide Leardini •  MoK middleware: Networking Frameworks — Giacomo Dradi •  MoK middleware: communication for pervasive systems — Matteo Fattori  •  Luca Santonastasi •  Moana — A multi agent approach for VRP — Thomas Farneti  •  Enrico Benini •  Moba Simulator: creazione di un Multiplayer Online Battle Arena con Jason — Giacomo Zanotti •  Mobile Semantic XWiki: APICe as a Case Study — Andrea Buscarini  •  Pietro Antonio Nompleggio  •  Marco Zaccheroni •  Mobile robots and visual sensors — Michele Roberti •  Model Checker LTL — Manuel Bartolini  •  Luca Guerra •  Model checking per le reti di Petri colorate — Davide Galeotti •  Modeling Agent Interactions: Agent UML and Multiagent Interaction Protocol Nets — Marco Alberti •  Modellazione e analisi di un graph transformation systems mediante la tecnica dell'approximative unfolding e Augur 2 — Saverio Cicora •  Modelli e metodi per la verifica dei sistemi multi-agente tramite model checking — Roberto Pasolini •  Modelli multi-agente per robot LEGO Mindstorms applicati a soccer robot per RoboCup — Alberto Pini •  Modelling & Simulation using MAS — Andrea Tosi •  Modello A&A per context-aware application — Marco Guidi •  Modello BDI (Belief, Desire, Intention) — Ivan Campolieti •  Monitoraggio di sistemi TuCSoN — Giacomo Dradi •  Monitoraggio dinamico di entità geo-localizzate: un’applicazione web modulare — Michele Donati •  Mortemale: the cracking society — Luca Mella  •  Svetlozar Nikolov Orlovski  •  Federico Santandrea •  MovieParty with Microservices — Rei Beshiri  •  Andrea Vaienti •  Multi Agent Implementation Of The Werewolf Game — Matteo Conti  •  Davide Sangiorgi •  Multi Agent System with Natural Language Processing — Danilo Martino •  Multi-Agent Connect Four — Ole August Støle  •  Sebastiaan Milis •  Multi-Agent Proximal Policy Optimization on Flatland 3 — Edoardo Merli •  Multi-Agent Reinforcement Learning for Autonomous Vehicle Coordination — Edoardo Conca •  Multi-Agent Routing in Mobile Ad-hoc Networks — Paolo Piagnani •  Multi-Agent System nell'Health Care — Christian Florio •  Multi-Agent Systems for Network Management: State of the Art — Michele Roberti •  Multi-Agent Systems in the Age of the Ethics Guidelines for Trustworthy Artificial Intelligence: Results from a Systematic Literature Review — Luca Bandini •  Multi-Task Learning Applications in Intelligent Systems — Benedetta Pacilli •  Multi-agent Systems e videogiochi — Fabio Marchesi •  Multi-agent reinforcement learning on 2D movement — Luca Serfilippi •  Multiplayer Minesweeper — Fabio Muratori •  Multiplayer Team Deathmatch — Leo Marzoli •  Multitier Programming and ScalaLoci Analysis — Linda Vitali •  MyClinic: WebApp per la gestione prenotazioni visite mediche — Marco Chiavaroli  •  Michele Torroni •  Negoziazione cooperativa per la gestione di una rete Wireless LAN — Stefano Coletto •  NoSQL CLI Emulator — Alessandro Pioggia •  Nome in codice — Luca Bazzocchi  •  Giacomo Casadei •  Nomi Cose Città — Matteo Ragazzini  •  Marta Spadoni •  Nomi, Cose Città — Chiara Giangiulli  •  Giovanni Pisoni  •  Dilaver Shtini •  OPC UA Industrial Plant HUB — Federico Capitanio •  Observability module for TuSoW enabling a Web-based monitoring (graphical) interface — Chiara Forresi  •  Giacomo Montalti •  On the way to Apache ZooKeeper — Ilaria Ciavatti •  One vs All: a web based quiz game implementation — Simone Venturi •  Onix: sistema di controllo di versione distribuito — Alessandro Marcantoni  •  Simone Romagnoli •  Online Reinforcement Learning for Decision-Making and Explicit Policy Learning in Autonomous Agents: A Systematic Literature Review — Pablo Sebastian Vargas Grateron •  Open source AutoML: machine learning for everyone? — Andrea Lanari •  OraInOnda — Alessandro Zoffoli •  P2P Distributed Sensor Hub for Smart City Monitoring — Alex Santini •  PBFT proof of concept with SARL — Ludovico De Nittis •  PEPA — Enrico Polverelli •  PS-Linda with MQTT (Publish Subscribe Linda) — Edoardo Barbieri  •  Lorenzo Mondani  •  Emanuele Pancisi •  Panoramica su Veicoli Intelligenti Autonomi — Davide Foschi •  Papa’s MASseria: A MultiAgent AI for a classic Flash game — Andrea Terenziani  •  Alberto Luise •  Parallelism in Logic Programming: A Systematic Literature Review — Alessia Cerami  •  Andrea Giordano •  ParkingMAS — Federica Bedeschi •  Path Planning for Automatic Vehicle Parking Problem Based on MAPF — Jialing Li  •  Molin Zhang •  Pattern Discovery in Clinical Workflows for Anemia Diagnosis — Elisa Castagnari •  Peer to Peer Survivor Decision Making Game — Pablo Sánchez Gómez •  PeerReviewFlower: un framework per il federated learning con peer review — Mattia Passeri •  Performing tasks on the cloud — Alex Grassi  •  Alessandro Foschi  •  Giacomo Fiore •  Perudo Online — Enrico Lumini •  Phaint — Nicolo Ghignatti  •  Ettore Farinelli •  Piperchat — Manuel Andruccioli  •  Luigi Borriello  •  Alessandro Mazzoli  •  Tommaso Patriti •  Pixformer: Multiplayer Super Mario — Giorgio Garofalo •  Pixie - Collaborative Pixel Art Platform — Matteo Susca  •  Andrea Zavatta •  Planning gerarchico in agenti BDI — Marco Santarelli •  Plantlo — Alex Baiardi  •  Francesca Frattini •  Pokemon Lite — Michele Brocchini •  Possono i mezzi di coordinazione essere utili per fare MABS (simulazione basata ad agenti)? — Lorenzo Ravaglia •  Practical Byzantine Fault Tolerance — Leonardo Perugini •  Predator-prey simulation using MARL — Luca Fabri •  Predictive Modeling on Real Hiring Data: Exploring Salary Stereotypes and Bias Mitigation — Lyudmil Stamenov •  Presentation for the 2P-Kt architecture and implementation — Lorenzo Rizzato •  Profiling Bias in LLMs, LMMs, and LRMs. An Ethical and Legal Framework for the Inclusion of Neurodivergent Users. A Case Study of ChatGPT. — Elisabet Bolarín-Miró •  Progettare e programmare un'applicazione Web 2.0 e 3.0 con agenti BDI, come e perché? — Mattia Minotti •  Progettazione e sviluppo di un sistema distribuito di notifiche basato su database realtime — Francesco Foschini •  Progettazione e sviluppo di un sistema peer to peer di file sharing — Matteo Lazzari •  Progetto Greatspn — Chiara Contoli •  Progetto gestore automatizzato esercizi palestra — Lorenzo Pontellini •  Progetto metainterpreta Vanilla++ — Massimo Fornari •  Programmazione di robot con linguaggi ad agenti basati su architettura BDI — Chiara Contoli  •  Giuliano Santandrea •  Prompting Techniques for Gender Equity in Open-Source LLMs — Andrea Zecca  •  Samuele Marro  •  Stefano Colamonaco •  Publish/Subscribe Cache Using Caffeine Cache and Apache Pulsar — Gianfranco Branco •  Quadricottero autonomo — Giuseppe Giorgino  •  Alessandro Maretti •  Query My Library! Question-Answering with Open-Source LLMs and Local Books — Razvan Florian Vasile •  RDFLibrary — Mattia Occhiuto •  REST Best Practices — Sofia Rosetti  •  Alessandro Maretti •  ROCS: The role of ontology in coordination systems — Sascia Virruso •  RSS content management & distribution — Lorenzo Cavina •  RSS-based sources of knowledge in MoK-News — Andrea Corzani  •  Elia Zoffoli  •  Claudia Capelli •  Raft: study and implementation in JavaScript — Andrea Bedei  •  Fabio Notaro  •  Giacomo Leo Bertuccioli •  RailSync – Distributed Train Booking — Nicolas Amadori  •  Riccardo Mazzi •  Re di Quadri — Pietro Lelli •  ReLINDA: Un'interfaccia gRPC per l'utilizzo di LINDA in remoto — Daniele Rossi  •  Giacomo Tontini •  ReSpecT in TuSoW — Edoardo Barbieri  •  Emiliano Ciavatta •  ReadIT4mE! – A Jason & CArtAgO MAS to Automatically Understand Academic Papers’ Content — Stefano Mariani  •  Andrea Occhiuto •  Real-Time Collaborative Whiteboard — Francesco Magnani  •  Valerio Di Zio  •  Thomas Capelli •  Real-time collaborative text editor — Maria Mengozzi •  Real-world applications of MAS and BDI agents — Yago Agustin Illing Arizti •  Realizzare servizi Byzantine Fault-Tolerant e Fault-Scalable: protocollo Query/Update (Q/U) — Daniele Giulianini •  Refactoring TuCSoN/ReSpecT source code and development process — Enrico Siboni  •  Nicola Piscaglia •  Relay Pong, a Pong-inspired web application — Jahrim Gabriele Cesario •  Replication Class — Arianna Soriani •  Replication Laboratory — Gianmaria Casamenti  •  Luca Pasini •  Restaurant Simulator — Marco Raggini •  Reti neurali – le memorie: applicazione della teoria della decisione e della stima — Massimo Feletti •  Revue – Distributed real-time system for video surveillance — Mattia Matteini  •  Alberto Paganelli •  Ricerca e prenotazione camere per alberghi — Gianni Codovilli  •  Alex Ferrucci  •  Filippo Podeschi •  Ricerca ottimizzata dei PDI (Punti d'Interesse) — Stefano Morganti •  Ristorante — Matteo Desanti  •  Alessandro Montalti  •  Marco Santarelli  •  Andrea Zagnoli •  RoboCup: Evolution of Autonomous Robots in Teams — Alessandro Zoffoli  •  Mattia Baldani •  RoboCup: il MAS in cui il goal è fare gol — Mattia Manfroni •  Robot Operating System (ROS): Analysis — Giulia Brugnatti •  Robot War  — Matteo Delvecchio •  Robots on Mars — Alessandro Venturini •  Robustness in Counterfactual Explanations Generation using LLMs — Chang Sun  •  Xiaofeng Zhang •  Roddit — Giovanni Babbi  •  Filippo Di Pietro •  Rover — Denis Brighi  •  Davide Vichi  •  Alessandro Musto  •  Luca Morri •  Rubamazzo — Madina Kentpayeva •  Ruolo e utilizzo di Prolog nello sviluppo di nuovi linguaggi di programmazione Agent-Oriented — Valerio Monti •  S.M.A. per l’automatizzazione di entrate, stoccaggi e uscite di merci in un magazzino — Claudio Giardini  •  Enrico Polverelli •  SAF: Scala Agent Framework — Alberto Antonelli  •  Lorenzo Pagnini  •  Daniele Tentoni •  SODA vs. Tropos — Monica Magnani •  SODA – caso di studio: le vie di segnalazione intracellulare — Giacomo Tufano •  STRIPS-based Multi-Drone Delivery in a Horn-Shaped Map — Tianyu Qu  •  Yiming Li  •  Jing Yang •  Scarabeo — Nicolò Malucelli •  SchoolTimetable: A hybrid CP and MAS case study — Giuseppe Boezio •  Scooter Monitor — Nicola Ferrarese •  Scopa2: A Geo-Distributed Multiplayer Game — Marco Coppola  •  Valerio Pio De Nicola •  Scopone scientifico — Pierluigi Montagna  •  Federico Torsello •  Secure Agent Simulator — Andrea Zagnoli •  Secure P2P Federated Learning — Leonardo Randacio •  Self Hosted Git — Alberto Donati  •  Alessia Rocco •  Self-Organisation and Adaptation within MAS: the crowd evacuation example in Jade and TuCSoN — Andrea Pagliarani  •  Karin Pasini  •  Alessandro Battelli  •  Michele Matteini •  Self-Organisation e Emergenza in MAS — Matteo Desanti •  Self-Organization & MAS: Autonomic Computing — Massimo Bartolini •  Self-Organizing Cells for Jason (SOC4J) — Matteo Fattori  •  Luca Santonastasi •  Self-Organizing MAS — Marco Giorgini •  Self-Organizing MAS — Davide Nanni •  Semantic matchmaking on resource-constrained devices — Mattia Missere •  Server based system for small cities traffic lights management — Francesco Ercolani •  Sette e Mezzo Clone — Angela Cortecchia  •  Leonardo Micelli •  Setting Up Home — Aurora Laghi  •  Anna Vitali  •  Elena Yan •  SharedPomodoro — Ramzi Gallala •  Showdown — Andrea Baldazzi •  Sieve protocol: a modular approach to replicating non-deterministic applications in a Byzantine Fault-Tolerant system — Antonio Tagliente  •  Davide Del Vecchio •  Sim-Aquarium — Andrea Bedei  •  Giacomo Leo Bertuccioli  •  Fabio Notaro •  Simulating social-based forwarding in opportunistic networks — Luca Mella •  Simulation for the Management of an Autonomous Warehouse — Daniele Commodaro •  Simulation of CHAT GPT – Future Assistant — Faruk Kardovic •  Simulazione dell'evoluzione di una zona balneare con tecnologia ad agenti — Enrico Gramellini  •  Fabio Magnani •  Simulazione di semafori e rotonde: verifica dell'efficienza al variare del traffico — Daniele Albonetti •  Simulazione di sistemi autonomi tramite aggregate programming con ScaFi — Cristian Paolucci •  Simulazione di un acquario in Jason — Mattia Missere •  Simulazione di una battaglia fantasy-medievale tramite approccio ad agenti — Luca Spazzoli  •  Enrico Gualandi •  Sincronizzazione e coordinazione dei processi nei sistemi distribuiti — Elisa Casadio •  Sistema DNS geograficamente distribuito: studio delle problematiche di apertura del sistema, reperibilità, disponibilità e coerenza dati attraverso il middleware JADE — Michele Campobasso •  Sistema Multi-Agente per il supporto agli MSP — Lorenzo Valgimigli  •  Riccardo Soro •  Sistema di Gestione e Ottimizzazione delle Pattuglie di Polizia sul Territorio — Francesca Marchi •  Sistema di acquisizione telemetria da veicoli da corsa — Nicholas Farabegoli •  Sistema di gestione e monitoraggio per compagnia di trasporti — Michele Laddaga •  Sistema di gestione slot machine — Luca Lo Iacono  •  Andi Pavllo  •  Antonio Magnani •  Sistema di videosorveglianza — Ezio Tomassetti  •  Lorenzo Forcellini Reffi - •  Sistema per la telegestione di un generico impianto domotico via web — Luca Feltrin •  Sistemi Multiagente Swarm-Bot — Edoardo Colantonio •  Sistemi ad Agenti e Realtà Aumentata — Lucia Pironi •  Sistemi ad agenti per Smart Grid — Mario Di Bacco •  Sistemi di trasporto con tecnologia multi-agente — Manuel Guagneli •  Sistemi multi agente per la georeferenziazione dinamica in assenza di segnale GPS — Cristiana Casanova •  Sistemi multi-agente nell'Healthcare — Alessandro Fundarò •  Sistemi multi-agente nell’Healthcare — Alessandro Fundarò •  Smart 21 — Matteo Santoro •  Smart Assistant Drive — Andrea Brighi  •  Daniele Di Lillo •  Smart Buses: Agent Aided Management — Michele Amati  •  Matteo Corfiati  •  Federico Fucci  •  Fabrizio Masini •  Smart Crossroads — Emanuele Lamagna •  Smart Parking — Davide Bucchieri  •  Davide Boldini •  Smart Roundabout Orchestrator — Daniele D'Ugo •  Smart Shelf — Gianluca Piemonte •  Smart kitchen: MAS application for home computing — Matteo Amaducci  •  Lorenzo Garattoni  •  Davide Dusi •  Smart-Pi-on-Edge — Boyang Zhang •  Smarthome Framework — Luca Maestri  •  Gioele Masini  •  Andrea Pruccoli •  Soccer Simulator — Mattia Barbaresi  •  Massimo Neri •  Social Event Management — Pietro Brunetti  •  Angelo Croatti •  Socio-Technical Systems for Urban Traffic Control — Luca Benoni •  Spaceteam Game — Riccardo Omiccioli •  Spatial Tuples in Unity3D: a solution based on TuSoW and JaCaMo — Davide Giacomini  •  Andrea Placuzzi  •  Giacomo Venturini •  Spazi di tuple come basi di conoscenza per agenti logici: realizzazione in TuCSoN — Alex Benini •  Sperimentazione del framework TuSoW in ambiente Android — Francesca Tonetti  •  Ylenia Battistini •  Squid Storage — Gabriele Basigli  •  Muhamad Huseyn Salman •  Stellaris — Federico Xella •  StorJ: Decentralized Cloud Storage Network — Tommaso Mandoloni •  Storage System — Raniero Gasperini  •  Nicola Eusebi •  Storage in MoK: experimenting with graph DBs — Matteo Corradin •  Straccia Camicia — Meshua Galassi •  Studio di un Distributed Adaptive Controller per Agenti Robotici / Reverse-Engineering del comportamento appreso — Alessandro Cevoli •  Study and Implementation of the Sieve Protocol in BFT — Samuele De Tuglie  •  Emanuele Artegiani  •  Pablo Sebastian Vargas Grateron •  Study, Design, and Implement the Knowledge-aware Object Detection Symbolic Knowledge Injection Algorithm — Pelinsu Acar  •  Rubin Carkaxhia  •  Calin Diaconu •  Study, design, and implement the [Lyrics] symbolic knowledge injection algorithm — alessio pellegrino •  SudoKiller — Riccardo Quarta  •  Jennifer Tessarini  •  Francesca Collina  •  Alessia Papini  •  Mattia Balducci •  Sudokoop: Sudoku Online — Alice Mastrilli  •  Alex Siroli •  Suitability of Game Engine technologies for the implementation of a Spatial Tuple based middleware — Francesco Dente  •  Shapour Nemati  •  Samuele Burattini •  Sulla relazione tra autonomia, robot autonomi e deep learning — Riccardo Benedetti •  Survey on Distributed Techniques applied to Neural Networks — Razvan Florian Vasile •  Sviluppo dei sistemi informatici visti da uno studente di informatica durante l’evoluzione dell’ultimo ventennio — Alessandro Pirelli •  Sviluppo di un MAS con tecnologia JADE su dispositivi mobili con Android OS — Alessandro Bulzacchi  •  Davide Galeotti •  Swarm-bot: colonie di robot auto-organizzati — Danilo D'Aversa •  Symbolic Knowledge Injection — Lorenzo Bacchiani •  SyncNotes: A Consistency-Oriented Replicated Store for Collaborative Notes — Marzia De Maina •  Systematic Literature Review on Inductive Logic Programming (ILP) — Francesco Cassano •  Systematic Literature Review on the state of the art of Auto ML — Hanying Zhang •  Systematic Literature Review on the symbolic knowledge extraction techniques — Giovanni Mormone  •  Fabian Andres Aspee Encina •  Systematic Literature Review: Approcci di modellazione di sistemi biologici — Mattia Capucci •  Systematic Scientific Review on Trustworty-by-Design AI approaches — Antonio Iannotta •  TaskFlow: A Distributed Tactical Mission Control System — Ahmed Trabelsi  •  Lotfi Toumi •  Technology Know-How: Apache Flink — Noureddine Slimani •  Technology Know-How: Apache Zookeeper — Luca Mengozzi  •  Elia Calisesi •  Technology Know-How: Ceph — Daniele Schiavi  •  Nicola Atti •  Technology Know-How: Cypress — Sergii Denysenko  •  Diego Sozio •  Technology Know-How: IPFS — Michele Mongardi •  Technology Know-How: NGINX — Elena Morelli •  Technology Know-How: Serverless Architecture — Andrea Rettaroli •  Technology Know-How: Tile38 — Vlad Mattiussi •  Technology Know-How: Traefik — Federico Mazzini •  Technology-Know-How: Hypercore Protocol — Jacopo Corina •  Technology-Know-How: SeaweedFS — Asia Lucchi •  Tecnologie per la collaborazione sociale tra robot Mindstorm: LeJOS & ReSpecT — Cornel Moisuc •  Test e valutazione di SODA e delle metodologie agent-oriented — Andrea Novaga •  Tetris Battleroyale — Riccardo Moretti  •  Lorenzo Rigoni •  The Conquest — Roberto Reda •  The Digital Twin Paradigm: the bridge to the real smart cyber-physical systems implementation — Matteo Gabellini •  The Game — Simone Luzi •  The Impact of AI-Driven Chatbots for Tour Operators – A Case Study of Alpha Tour Operator — Giulia Alboccino •  The Role of Swarm Intelligence in Multi Agent Systems Coordination — Danilo Pianini •  The Social Network — Giacomo Romagnoli •  The Use of AI in Criminal Justice: Bias and Accountability — Laura Lucchiari •  The perception on the future of Virtual and Augmented Reality: A predictive sentiment analysis on Apple’s Vision Pro technology — Bruna Moema Dias Bahmed  •  Mikayla Alessandra Mendoza  •  Cecilia Mina Rattini •  The potential for Artificial Intelligence in the diagnosis of Alzheimer’s Disease: A Systematic Literature Review — Riccardo Bellesia  •  Giovanni Manca •  The power of Apache Flink — Sokol Guri •  Tic Tac Toe with AgentSpeak in MAS — Andrea Stette Jessen  •  Solveig Jørgensen Mohr •  Tic-Tac-Toe — Filippo Pracucci •  Ticket To Ride — Denis Brighi  •  Luca Domeniconi •  TinyKV: A High Performance Distributed Key-Value Store — Emil Rafael Solberg •  To encode or not to encode? Explainable approaches for Emotion and Trigger detection on MELD — Umberto Carlucci  •  Giuseppe Carrino  •  Matteo Vannucchi •  Toward MAS in Game Engines: A Simple BDI Architecture in Unity3D — Nicola Poli  •  Mattia Cerbara •  Toward Trustworthy Diagnosis: Model Comparison and XAI-Guided Ensembling on the CheXpert Dataset — Eugenio De Luca •  Towards Ethical AI in Healthcare: Enhancing Interpretability in ECG Classification through Physician-Guided Knowledge Distillation — Zijun Sun  •  Enze Ge  •  Ruixin Li •  Town of Saviom — Fabio Pedrini  •  Lorenzo Zanetti  •  Alessandro Zanzi •  TradeMAS – Trade Multiagent System — Massimiliano Giunchi •  Traffic MAnagement Multi-Agent system — Alessio Addimando  •  Edoardo Antonini •  Transparency and Fairness in Arrival Prediction — fatemeh bozorgi  •  Reza Shatery  •  Kankana Gosh •  TuCSoN communication language: abstract tuples — Michele Braccini  •  Alessandro Fantini •  TuCSoN on Cloud (Web Service) — Luca Guerra •  TuCSoN on Cloud: “Elastic” deployment of TuCSoN nodes in the Cloud — Richiard Casadei •  TuCSoN refactoring — Stefano Bernagozzi •  TuCSoN4JADE — Luca Sangiorgi •  TuCSoN4Jason — Alessandro Fantini  •  Federico Foschini •  UNO Clone — Lorenzo Gardini •  UNO-P2P: A Cheater-proof Peer-to-Peer implementation of a simple card game — Luka Finn Born •  Ultimate Fighting Game — Giovanni Paradisi  •  Mounir Samite •  Un approccio ad agenti per sistemi di Autonomic Computing — Davide Fabbri •  Un archivio chiave-valore distribuito e affidabile per i dati critici di un sistema distribuito: etcd — Mattia Achilli •  Una infrastruttura per la raccolta di dati di telemetria in ambienti distribuiti: OpenTelemetry — Michele Laddaga •  Una piattaforma di streaming distribuito: analisi della tecnologia Apache Kafka — Andrea Betti  •  Alessandro Oliva •  Understanding the behavior of BDI agents at different levels of abstraction through incremental sifting of narratives — Riccardo Battistini •  Unmasking Bias in AI-Driven CV Screening: Evaluating Prompt Engineering Techniques to Enhance Fairness in GPT-4o Decision-Making — Giacomo Gaiani  •  Salvatore Guarrera  •  Riccardo Monaco •  Uno Online — Giacomo Totaro  •  Serena Bertaccini •  Unveiling Political Bias in Artificial Intelligence: A Systematic Literature Review — Giacomo Caroli  •  Luca Mongiello •  Un’analisi dei principali protocolli di autenticazione corredata di un caso di studio — Guido Latini •  Un’architettura multi-tenant ad alte prestazioni per la messaggistica server-to-server: Apache Pulsar — Ismam Abu •  Updating the 2pKt library for Python — Luca Deluigi •  UrbaNews — Emanuele Buccelli  •  Francesco Degli Angeli  •  Marco Leali •  Urban Delivery MAS — Arvin Lajani •  Urban Traffic Signal Control Based on Multi-Agent Systems — Qiao Xin •  User Persona for LLMs’ bias evaluation — Luca De Dominicis  •  Marco Lorenzo Damiani Ferretti  •  Marco Panarelli •  Users in MoK: Epistemic Actions for Knowledge Formation and Discovery — Nicola Casadei •  Using JaCA technologies for a multi-agent based Risk bot — Cristian Arcaroli  •  Marco Lazzarini  •  Federico Molari •  Utilizzo del protocollo STOMP in un sistema ad agenti Linda-based — Riccardo Maldini  •  Francesco Gorini •  Utilizzo di Fipa come specifica di comunicazione fra agenti e realizzazione del protocollo ContractNet nella proposizione di un caso specifico con JADE — Fabio Lombardi •  Utilizzo di MAS per la realizzazione di sistemi biologici: il compartimento cellulare — Nicolò Sordoni  •  Davide Solazzi •  Utilizzo di Patterns nella progettazione di Sistemi Multiagente — Andrea Maroni •  Veicoli a guida automatizzata (AGV): stato dell'arte, teoria, ed esempi industriali — Fabrizio Masini  •  Luca Sangiorgi •  Verify algorithms' properties with the MSR(C) prototype — Alessandro Bulzacchi •  Veritrace — Lorenzo Leoni •  Vert.x come MOM per Sistemi Distribuiti — Martina Magnani  •  Mattia Vandi •  Videogioco online, con server a computazione grid — Daniele Bellavista  •  Thomas Farneti  •  Daniele Pizzagalli •  Virus X — Mattia Barbaresi  •  Matteo Bocchetti  •  Francesco Maughelli •  Visage — Stefano Montesi  •  Niccolò Mencarini  •  Michael Tamanti  •  Mattia Baldani •  Visual Stereotypes and Language Generation: A Comparative Bias Study of MLLMs — Erfan Samieyan Sahneh  •  Jana Nikolovska •  Voting Systems — Lisa Sajeva •  Waffles – The to-do app: NGINX add-on — Elena Rughi •  Wall-Game — Hassan Osman •  WeatherTrack — Gian Luca Nediani •  Web Auction Systems — Matteo Venturi •  Web Environment in JaKta — Federico Pirazzoli •  Web Server per l’utilizzo di Solver di Logic Programming — Lorenzo Osimani •  Web of Science and IoT — Elisabetta Masi  •  Luca Genghini  •  Matteo Sertori •  Web-Based Web of Digital Twins — Andrea Giulianelli •  WebServices e Load Balancing — Alberto Mulazzani  •  Chiara Ceccarini •  What do you meme — Francesco Boschi  •  Gianni Tumedei  •  Mattia Rossi •  WineShop: E-Commerce Platform for Wine Sales with Microservices Architecture and Distributed Transactions — Giovanni Maria Savoca  •  Enrico Valentini •  Workflow Management: Workflow basics and evolution towards coordination — Emilio Fimiani •  Workflow management towards self-organisation: on the autonomy of systems and workers — Pietro Antonio Nompleggio  •  Marco Zaccheroni  •  Andrea Buscarini •  Workflow, Coordination, and Autonomy — Emilio Fimiani •  YAHR – Yet Another HR — Elvis Perlika •  Zombie Outbreak — Alessandro Neri  •  Thomas Trapanese •  Zyzzyva: analisi ed implementazione dell’algoritmo per consenso in sistemi distribuiti — Giovanni Mormone  •  Fabian Aspee Encina •  aStoryEngine: Linguaggio e Interprete per Librigame — Andrea Arnoffi •  eChat: Facebook integrated chat using JADE on Android — Tomas Fedeli  •  Davide Gianessi •  list_sync: Distributed CSV Synchronization System — Stefano Babini •  simpA e IBM Aglets: piattaforme ad agenti a confronto — Simone Vignodelli •  tuProlog Engine — Enrico Siboni •  tuProlog Playground — Matteo Lanzi •  tuProlog Socket Library — Mirco Bordoni •  tuProlog Web IDE — Alberto Donati  •  Fabio Muratori •  “Mixture of Doctors”: an agentic-RAG system for self-management of chronic diseases — Lucia Castellucci  •  Roberto Mitugno  •  Luca Samorè •  “Risiko” Clone – Design, Development and Deployment — Riccardo Squarcialupi  •  Filippo Benvenuti