All
6
available projects
European Blockchain Services Infrastructure (EBSI)
•
From Byzantine Consensus to BFT State Machine Replication: A Latency-Optimal Transformation
•
Non-determinism in Byzantine Fault-Tolerant Replication 2
•
On the Efficiency of Durable State Machine Replication
•
Peer to peer game class project
•
tenderfone over 2P-Kt
73
ongoing projects
3DShare
— Riccardo Pepe •
A Hybrid AI System for Adoption Eligibility Assessment with Explainable Feedback
— Filippo Teodorani • Diego Rossi •
AEQUITAS : Bias free AI assisted recruiting system
— Alessandro Tutone • Alberto Genovese •
AGENT-BASED SEQUENTIAL OPTIMIZATION FOR FAIRNESS IN URBAN GREEN PLANNING
— Simone Reale •
Adversarial Learning for Fairness in Multi-Agent Reinforcement Learning: Mitigating Discrimination in Cooperative Environments
— Federico Rullo •
App per stabilimenti balneari
— Luca Panariello •
Apple trees simulation
— Nicolas Chauvet •
Applicativo di tracciamento transazioni bancarie
— Marco Chiavaroli • Davide Crisante •
Assessing Bias in Multi-Modal Models: A Study of CLIP on Gender and Skin Tone
— Torzi Luca •
Bias Analysis and Ethical Considerations in ML Models for Healthcare
— Paolo De Angelis • Francesco Pigliapoco •
Bias Mitigation in AI Models for Cardiovascular Diseases Prediction
— Giorgia Castelli • Alice Fratini • Madalina Ionela Mone •
Bias Mitigation in AI Models for Cardiovascular Diseases Prediction
— Giorgia Castelli • Alice Fratini • Madalina Ionela Mone •
Bias in Law School Admissions: Analysis and Mitigation Using Machine Learning
— Federico Marchi • Christina Baytcheva • Anna Di Iulio •
Bias mitigation in automated loan eligibility process
— Chiara Angileri • Niccol`o Marzi • Shola Oshodi •
Blackjack
— Juri Guglielmi • Denise Nanni •
Blockchain-based energy trading
— Lorenzo Zanetti •
Chain Reaction Game
— Keith Barnes • Seyyedeh Fatemeh Kalati •
Cheat (multiplayer cards game)
— Andrea Brighi •
Classification of Hand Movements Using DNN, LSTM, and SNN: A Comparative Study
— Kashaf Ad Dooja •
Decentralized Distributed Machine Learning over a Peer-to-Peer network
— Filippo Barbari •
Donkey Kong Rush
— Foschi Giacomo • Mirco Terenzi •
Ensuring Trustworthy Medical AI: Enhancing Robustness and Ethical Integrity of Image Classifiers Against Adversarial Attacks
— Matteo Fasulo • Luca Babboni • Maksim Omelchenko •
Ethical Simulation of Urban Mobility in Bologna’s Digital Twin
— Fatemeh Izadinejad • Ali Loloeejahromi • Hamidreza Bahmanyar •
Ethically Aligned Reward Models: A Language Model Post-Training Framework
— Nicolas Cridlig • Marco Sangiorgi • Andrea Fossa •
Evaluating the Impact of Alignment via DPO on Performance and Harmfulness in LLMs
— Abylay Turekhassim •
Evaluation of Privacy Preservation Capabilities through Synthetic Data on Multiple Datasets
— Mattia Buzzoni • Riccardo Romeo •
Event-Driven Architectures in Distributed Systems: A Comparative Study of Apache Kafka and RabbitMQ
— Mara Pulighe •
Explainability of Large Language Models (LLMs): A Literature Review
— Bianca Raimondi • Andrea Gurioli •
Exploit, Defend, and Detect Adversarial Attacks on Image-Based AI Systems: An Ethical Perspective
— Mattia Gualandi • Presepi Alex • Sciarrillo Alessandro •
Factory Manager Distributed Monitoring System
— David Cohen • Giulia Nardicchia •
Fairness in AI Recruiting Systems
— Francesco Baiocchi • Leonardo Petrilli •
Fairness in AutoML
— Tara Sabooni • Yasaman Samadzadeh •
Fairness in Multilingual Sentiment Analysis using DistilBERT
— Paul Clotan • Valeria Izvoreanu • Antonio Gravina •
Fairness in Recruitment Decisions Algorithms
— Riccardo Marvasi • Edoardo Saturno • Lorenzo Balzani •
Fairness in diabetes prediction dataset
— Arianna Albertazzi • Lucia Gasperini •
Fairness-Aware Deep Learning for Early Detection of Autism Spectrum Disorder
— Tannaz Masoudian •
Fairness-Aware Static Task Assignment: Toward Ethical Resource Allocation in Multi-Agent Systems
— Abdullah Naveed • Nadia Farokhpay •
ForestGuard
— Riccardo Rambaldi •
Framework for Symbolic Rules Constraints in Neural Networks
— Silje Eriksen •
Game theory simulation laboratory
— Blagoja Savevski •
Gender Bias in AI-Generated Texts: A Comparative Perspective between English and Chinese Language Models
— Xiaojun Liang • Shengzi Huang •
HYROX COACH
— Andrea Zavatta •
Implementazione Netcode di tipo rollback
— Samuele Turci •
Kernel-Based HGR in Fairness: a case study
— Giorgio Adragna • Marcello Mancino •
LIME vs SHAP Comparing ML explanation techniques
— Andrea Terenziani •
LiteDB a distributed key-value store
— Luca Marchi •
MedNet
— Pier Costante Babini • XWiki.PiercostanteBabini\ • Marco Morelli •
Mitigating Social Bias in LLMs via Multi-Agent Collaboration and Reflective Reasoning
— Hesam Sheikh Hassani • Mehregan Nazarmohsenifakori • Safoura Banihashemi •
Multi agent AI stock environment simulation
— Andreas Marken •
Multi-Agent Exploration in a Simulated Environment
— Paolo Leo •
Munchies
— Alessandro Agosta • Tiberiu Norbert Gabos • Emiliano Rattini •
On the Fairness capability of CatBoost
— Edoardo Fusa • Angelo Quarta •
Package Delivery Simulation
— Pengyue Xu •
ParkingMAS
•
Raft KV Store
— Giovanni Macrelli •
Reasoning in LLMs
— Alessandro Gentili •
Reservation and Administration of a Restaurant chain
— João Maria Baptista Gonçalves Zarcos • Duarte Miguel Da Cunha Terrível •
Responsibility in autonomous vehicle accidents : An ethical and legal challenge
— Nicolas Chauvet •
Robustness of LLMs
— Carlo Merola • Jaspinder Singh • Othmane Dardouri •
School performance prediction: Ensuring fairness for disadvantaged students
— Davide Cremonini • Gabriele Nanni •
Shipping on the Air
— Kalile Horri • Intisar Bel Meddeb •
Simple DVCS based on CvRDT updates
— Stefano Guidi •
Smart Traffic Light Control Using Multi-Agent Systems
•
Smile̸ = Happy: Auditing Emotion Recognition Systems for Bias Against Neurodiverse Individuals
— Luwam Major Kefali • Hassen Said Ali • Hilina Fissha Woreta •
Study and implementation of the Mod-SMaRt algorithm
— Bryan Corradino •
Study, design, and implement the GRAM symbolic knowledge injection algorithm
— Davide Freddi • Davide Gardenal •
Sustainable City via Trustworthy Digital Twin: a Use Case
— Christian Di Buò • Simone Reale •
TAIYO-MAS
— Jiahao Guo •
Tic-Tac-Toe
— Filippo Pracucci •
Trading Virtual Goods – Marketplace di NFT con aste in tempo reale e dApp su blockchain EOSIO
— Alan Mancini • Matteo Brocca •
Web app per la gestione dei progetti aziendali
— Vanessa Lauro •
WiredWolf
— Nicolò Guerra • Emma Leonardi • Filippo Casadei •
mini-etcd: a Raft-based key-value store
— Christian Serra
721
completed projects
AeroGuard-MAS
— Alex Testa •
A Comparative Study of Pre-defined and Automatically Discovered Concepts for Interpretability
— Valerio Costa • Luca Domeniconi •
A Decentralized Public Key Infrastructure with Identity Retention
— Marco Pesic • Riccardo Alni •
A Multi-Agent System for Autonomous Vehicle Predictive Maintenance: Integrating Machine Learning, Distributed Ledger Consensus, and Embedded IoT Telematics
— Dias Katrenov • Danial Khayatian • Mary Anne Selirio •
A PDDL-compliant Kotlin library for automated planning
— Giulia Brugnatti •
A Transparent and Fair AI Tool for Candidate Screening with Simulated Human Oversight
— Tommaso Perniola • Armando Renzullo • Cosimo Russo •
A case study for Java RMI: Reservator Assister
— Matteo Venturi •
A categorization of BDI integrations: A Systematic Literature Review
— Maicol Forti •
A systematic literature review about human performance on the traveling salesman problem
— Stefano Bernagozzi •
A taste of Microservices with Kotlin
— Matteo Gabellini • Elia Di Pasquale •
A&A in Unity: Primi Esperimenti
— Alessandro Bagnoli •
A.G.A.T.A.: Automatic Group-buy And Trade Agents
— Luca Domeniconi •
AI Admission Agent
— Rakymzhan Zhabagin • Adilet Zhumabay •
AI RAG InPratica
— Lorenzo Leoni •
AMW – Agents Managed Warehouse
— Paolo Baldini •
ASTRA Agent Programming Language and comparison with JADE
— Giulia Lucchi • Luca Polverelli •
Abduction-Based Explanations for ML Models
— Christian D'Errico •
Achieving Fairness without Demographic Information
— Alessandro Pasi • Matteo Belletti • Razvan Ciprian Stricescu •
Action library for JaKta
— Giacomo Romagnoli •
Actively Learning: an LLM extension for the Exact Learner framework
— Riccardo Squarcialupi •
Actor-D: an Actor framework for D
— Alex Speranza •
Adjustable Automomy in MAS
— Cristina Valent •
AdriaBOX
— Sajmir Buzi • Massimiliano Pupillo •
Advanced Dcg
— Andrea Boccacci •
Adversarial Attacks on Time Series Models: A Systematic Literature Review
— Davide Bombardi •
Agar.io Clone
— Elvis Perlika • Eleonora Falconi •
Agent Communication Language
— Andrea Del Prete •
Agent Pac-Man
— Leo Marzoli •
Agent Race
— Andrea Sperandio •
Agent Speak Pommerman
— Enrico Morselli • Sara Vorabbi •
Agent goals & autonomy in AOP
— Cornel Moisuc • Mattia Balducci •
Agent of Rivia
— Shaikha Alhammadi • Igor Chukarin •
Agent-based Learning Environment
— Francesco Bruschi • Andrea Giulia Cialotti • Francesca Cioffi •
AgentSeek - A 2D stealth based videogame
— Thomas Capelli • Francesco Magnani •
Agenti autonomi a supporto di simulazioni di Smart Mobility
— Matteo Aldini • Filippo Berlini • Brando Mordenti •
Agenti mobili per il network management
— Roberto Morini •
Agents and LRNN in 2P-Kt
— Carlo Cena •
Agents' Kingdom
— Andrea Arnoffi • Michele Bombardi • Chiara Casalboni • Mattia Ricci •
Akka RAFT
— Luca Giulianini • Sara Kiade • Gyordan Caminati •
Alchemist Language
— Enrico Galassi •
Alchemist simulation batches distribution
— Kelvin Oluwada Milare Obuneme Olaiya •
Algebraic Petri Nets
— Cristiana Casanova •
Algorithmic bias in economic decision making (resource allocation, lending, hiring)
— Santiago Trivelloni •
Algoritmi evolutivi paralleli sviluppati con JADE
— Enrico Cagnazzo •
Algoritmo di auto-organizzazione per STS basato su stigmergia e sui principi della democrazia di Atene
— Antonio Iannotta •
AmbientTalk: Tutorial
— Francesco Dicara • Gianluca Grossi • Mattia Ricci •
An Overview on Serverless Computing, its Opportunities and its Challenges
— Nicolo Monaldini •
An abductive meta-interpreter
— Silvio Di Santi •
Analisi del rapporto tra Autonomous Guided Vehicles e ambiente fisico per il movimento
— Carlo Console • Riccardo Lucchi •
Analisi della tecnologia Blockchain e implementazione di Linda sui framework Hyperledger Fabric e Corda
— Michael Bosello •
Analysis of Explainability ML Techinques against Adversarial Models
— Nicola Palli • Terzi Angelo •
Analyzing and Addressing Bias in Face Recognition Using InsightFace Embeddings
— Gabriele Fossi •
Apache Bookkeeper: un servizio di archiviazione scalabile, a tolleranza di errore e a bassa latenza
— Hamado Dene •
Apache Cassandra. A decentralised, massively parallel data store
— Luca Molari •
Apache Ignite: analisi di una piattaforma distribuita di elaborazione in-memory
— Marco Meluzzi • Lorenzo Sutera •
Apache Kafka vs. Apache Pulsar vs. Rabbit MQ: un’analisi tecnica
— Andrea Acampora • Giacomo Accursi •
Applicazione MAS per la domotica: gestione dei consumi elettrici di una casa
— Antonio Pedone •
Applicazione delle tecniche di Text Mining all’interno di algoritmi di clustering per articoli scientifici
— Michele Pratiffi •
Applying Educational Psychology Research on Learning in the Context of Computer Sciences and Autonomous Systems
— Nikolay Ivanovich Zuluaga Pavlova •
Approcci Multi-Agente per Home Automation System
— Tania Ricci •
Approcci multi-agente al controllo del traffico aereo
— Luigi Guagneli •
Approcci multiagente per algoritmi di scheduling
— Luca Merli •
Architettura multi-agente per la risoluzione di problemi di meeting-scheduling
— Jimmy Ciccolini •
Artifacts nel meta-modello A&A per sistemi multi agente: il framework CArtAgO
— Michael Gattavecchia •
Artificial Intelligence in Consulting: A Deep Dive into the Impact, Advantages, and Cybersecurity Challenges at Deloitte and E&Y
— Giulia Marchini • Barnia Bouikila • Lynette Patricia Achieng Ombaka •
Artificial Intelligence in the music industry: analytical and generative tools
— Antonio Cannata • Gabriele Dervishi • Riccardo Mistroni •
Artificial intelligence impact on the insurance industry: the Unipol Group S.p.A. case
— Alessandra Arcuri • Martina Mazzotti • Melissa Mattioli •
Asynchronous Agents Behaviour in TuCSoN: pro-active notifications
— Fabio Consalici • Riccardo Drudi •
Atoms in MoK: Text Semantic Annotation and Information Representation
— Matteo Delvecchio •
AuctiOn
— Marco Frattarola •
Auto-organizzazione delle informazioni in una rete tramite algoritmo nature-inspired
— Giacomo Domeniconi • Manuel Fabbri •
AutoML for anomaly detection
— Davide Schiaroli •
Automated Agent-Oriented Real-Time Skidding Controller
— Marco Carlo Cavalazzi • Mattia Castrichino •
Automatic Skin Disease Prediction: A Review
— Ilenia Carboni •
Automatic multi-platform implementation of AUML interaction protocols with the help of Petri nets
— Marco Alberti •
Automatico, autonomico, autonomo: principi e tecnologie
— Simone Norcini • Claudia Capelli •
Autonomia in Castelfranchi: esempi in JADE e Jason
— Antonio Magnani • Andrea Corzani •
Autonomous Bikes Sharing
— Alessandro Venturini •
Autonomous City Traffic Simulation
— Federico Morsucci • Cristian Morbidelli •
Autonomous Distributed Blackjack
— Lorenzo Simoncini • Maichol Dadi •
Autonomy and Cloud Computing
— Elisabetta Masi •
Autonomy and Intelligence in AI Systems: An Analysis of Claude 3.5 Sonnet
— Michele Laddaga •
Autopoiesis vs. Allopoiesis: issues of autonomy in artificial systems
— Alessandro Foschi • Alex Grassi • Elia Zoffoli •
BDI Agents as Players in Real-time Strategy Games
— Gabriele Dallatana •
Bacterial Agent
— Enrico Gnagnarella • Matteo Scucchia •
Basketball Simulator
— Lisa Cattalani •
Battaglia navale
— Lorenzo Nicoletti •
Battleship
— Luca Nannini •
Battleship Game
— Kalile Horri • Intisar Bel Meddeb •
Beach Volley Simulator
— Davide Alessandrini •
Beach volleyball management software
— Nicola Montanari •
Beeson: simulazione di alveari in Jason
— Giulio Crestani • Gianluca Spadazzi • Fabio Ugolini •
Behavioral cloning per Autonomous Driving
— Michel Paoloni •
Behaviour Editing Environment: a simple agent-oriented DSL
— Lorenzo Rizzato • Manuel Bonarrigo •
Beyond One-third Faulty Replicas in Byzantine Fault Tolerant Systems
— Benedetta Pacilli • Valentina Pieri •
Bias Mitigation in Face Recognition Models
— Matteo Fusconi • Guglielmo Biagini •
Bias and Fairness in Generative Models: Ethical Challenges and Engineering Solutions
— Nicola Montanari •
Binary Decision Diagrams
— Andrea Leoni •
Bio-inspired Design Patterns in MAS
— Pietro Brunetti • Angelo Croatti • Francesca Marchi •
Birds of a feather flock together
— Alessandro Contro • Lorenzo Monti •
BitPantarei: Incarnazione del modello MoK
— Matteo Francia • Giovanni Ciatto •
Black Gold
— Frens Tedeschini • Alberto Castori • Luca Battistini •
Blackjack
— Alberto Di Girolamo •
BlastPursuit
— Guido Laudenzi • Sami Mohammed Osman •
Blockchain-Enabled Digital Twin Creation for Vehicles with Secure VIN Authentication and IoT Telemetry Integration
— Dias Katrenov • Mary Anne Selirio •
Bombero
— Alessio Addomandi • Edoardo Antonini •
Boom Party: Simulazione Two Rooms and a Boom
— Luca Maestri • Gioele Masini • Andrea Pruccoli • Alessandro Neri •
Breaking and Fixing: A Study on Neural Network Vulnerabilities and Robustness in the medical field
— Alessandro Folloni • Daniele Napolitano • Marco Solime •
BriscolaOnline
— Andrea Zammarchi •
Business Rule Management System: a systematic literature review
— Eugenio Cavina •
Byzantine Fault Tolerance and Blockchain
— Nicola Santolini •
C# client-side interface for TuSoW
— Giacomo Cavalieri • Nicolo Didomenico •
CAHu Clone
— Luca Rossi • Davide Schiaroli • Elisa Tronetti •
CAS – Chirp Air Station
— Antonio Rotundo •
Cabo Online
— Michele Bachetti • Elia Marcantognini • Angelo Tinti •
Capture The Flag (CTF) Multiplayer Game
— Yi Kuang •
Cards Against Umanity Clone
— Emanuele Dall'Ara • Nicholas Ricci •
Cat Lady
— Laura Leonardi • Serafino Pandolfini •
ChainVote: An electronic voting system
— Giovanni Antonioni • Luca Rubboli • Luca Tassinari •
Chameleon Table
— Andrea La Rosa •
Chat
— Massimo Bartolini • Fabio Tonti •
Checkers Web App
— Konrad Gomulka • Luca Salvigni • Manuele Pasini •
ChefSync
— Giorgio Fantilli •
City Dynamics: Multi-Agent Simulation
— Alice Turrini • Maud Ravanas-Deshays •
CityTwin
— Filippo Vissani • Eddie Barzi •
Classical Logic to Modern Solvers: The Evolution of PDDL
— Keith Barnes •
Clauses storage in 2P-Kt
— Manuel Bonarrigo •
Cleaning Agents with DeepQLearning – A perfomance comparison betwen MLP and RNN networks
— Filippo Cavallari •
Cluedo Online
— Marica Pasquali •
Co-Fields & TOTA: una risposta al problema della coordinazione in sistemi multi-agente
— Lucio Tudisco •
Co-Type
— Simone Ceredi •
CodeMaster
— Alex Testa • Riccardo Rambaldi •
Collaborating NLP Agents
— Miki Mizutani • Leonidas Gee •
Collaborative Text Editor
— Stefano Furi • Matteo Iorio • Fabio Vincenzi •
Collision Prediction and Avoidance throught Negotiation
— Manuel Bartolini • Paolo Contessi • Luca Guerra •
Comparative Analysis of Explainability Techniques for Non-linear Models
— Alessio Conti •
Comparing Different Models’ Reliance on Prohibited Features in the Adult Census Income
— Daniele Baiocco •
Comparison of performance & explainability for Symbolic and Sub-symbolic methods
— Alberto Luise •
Condivisione di servizi con JADE
— Cornel Moisuc •
Confezionamento noccioline
— Chiara Schiumarini • Giacomo Orlati •
Confezionamento vino
— Alessandro Tarroni • Claudio Reggiani • Matteo Ruscelli •
Connect4 Online
— Martin Marcolini •
Conquerors of Mars
— Federico Bonetti •
ConspiraBoom
— Roberto Casadei •
Contatore
— Marco Battarra •
Conversational Healthcare. Review sulle applicazioni dei sistemi conversazionali in medicina
— Manuel Bottazzi •
Cooperative and Competitive Dynamics in BDI-based Multi-Agent Systems from a Real-Time Strategy Game Simulation
— Giuseppe Speciale •
Cooperazione negli sciami autonomi: il caso del sistema preda-predatore
— Nicola Casadei •
Coordination for Swarm Intelligence: A Systematic Literature Review
— Giulia Lucchi • Luca Polverelli •
Coordinazione per SOS: modelli e architetture verso i sistemi autonomi
— Luca Lo Iacono •
Cops and Thieves: a Multi-Agent Game
— Simona Scala • Matteo Nestola •
Costruzione di un framework semantico tuple-based Rdf-Jena per la coordinazione tra agenti
— Gabriele Manduchi •
Crowd modelling
— Denis Brighi •
Cybersecurity in Autonomous On-Road Motor Vehicles focusing on connectivity and perception systems
— Alberto Paganelli •
D-Linda
— Gianluca Aguzzi • Andrea Petreti •
D.A.S. (Domotic Agent System)
— Eugenio Pavolucci •
DRISA: AI Voice Assistant
— Mustafa Kemal Kaya • Ezginur Cendik • Ekin Yilmaz •
DS-Cinema: Distributed P2P Seat Reservation System
— Luca Cantagallo •
DS-Monopoly
— Daniele Loverre •
DS-PracticeCourt
— Federico Brighi •
DSmart Flood Monitoring System
— Bruno Esposito • Andrea Ingargiola • Cecilia Teodorani •
Dagli oggetti agli agenti: verso un salto di paradigma
— Salvatore Presta •
Data Mining distribuito e sistemi multiagente: una panoramica
— Tommaso Pirini •
Data filtering simulation model based on bacterial colonies Self-Assembly and Quorum-Sensing
— Giacomo Mantani •
Database replication with Docker Swarm
— Andrea Cardiota •
Decentalized Multiplayer Puzzle Game
— Carlo Di Raddo • Demetrio Andriani •
Decentralized configuration among autonomous vehicles via cognitive stigmergy: Design of a multi-agent system
— Alessandro Pioggia •
Deep Learning for Image Processing in Defect Detection: Systematic Review and Meta-Analysis Study of Algorithms and Their Applications in Industry
— Dame Haile Wayessa • Maryam Tootazehi • Ruaa Khalid Abdulmoniem Hasan • Dounya Sassaoui •
Deep Reinforcement Learning Autonomous Driving Using Lidar in the Physical World
— Michael Bosello •
Deepfake Video Detection: A Comparative Study
— Roberto Giordano • Alessio Pittiglio •
Defense Algorithms Against A Fast Gradient Sign Method Attack
— Oğuz Kağan Koçak • Clara Nunes •
Delivery Checker
— Simone Del Gatto •
Detecting Subjective Bias in Text Using the Wiki Neutrality Corpus
— Bahar Hamzehei • Taleb Zarhesh •
Detecting and Mitigating Bias in AI-Powered Loan Approval Systems
— Eleasar Erz •
DevOps on Kubernetes
— Martina Baiardi •
DevOps on OpenStack
— Gloria Semprini •
Developing a Fairness Auditing Tool for Income Prediction Models
— Mahmut Kaan Molla • Farhad Bayrami •
Developing and Analyzing Fairness in Algorithmic Policing
— Thomas Guizzetti •
Digital Pheromones in Distributed Systems
— Riccardo Manduchi •
Digital Pheromones in Multiagent Systems
— Stefano Montesi •
Digital Transformation Management facilitators
— Nicola Gentili •
Distributed Audio Processing Pipeline with Observability
— Matteo Cardellini •
Distributed Autonomous Robotic Systems
— Roberto Reda • Giuseppe Giorgino •
Distributed Battleship
— Leonardo Viola •
Distributed Bomberman
— Giovanni Rinchiuso • Gioele Santi •
Distributed Bomberman Game
— Enrico Ferraiolo • Daniele Romanella •
Distributed Cafè System
— Elisa Albertini • Eleonora Bertoni •
Distributed Chess Team Battle
— Matteo Raggi •
Distributed Codenames Game
— Danial Khayatian •
Distributed Collaborative Storytelling
— Gabriele Arcese • Marco Costantini •
Distributed Connect Four: A Fault-Tolerant Networked Multiplayer Game Architecture
— Arvin Lajani •
Distributed Consistency in Real-time Collaboration
— Keith Barnes •
Distributed Hanabi
— Blagoja Savevski • Pengyue Xu • Gabriele Santi •
Distributed Honeypot
— Diego Colì •
Distributed Key-Value DB
— Kyrillos Ntronov •
Distributed Key-Value pairs with Wifi Direct
— Giulio Zaccaroni •
Distributed Mancala
— Kasra Sabertehrani • Parisa Sokuti •
Distributed Mining Monitor
— Tommaso Remedi • Giacomo Biagioni •
Distributed Multi-Robot Search and Rescue Operations Using Aggregative Optimization in a Multi-Room House Environment
— Andrea Perna •
Distributed Multi-Warehouse Inventory Manager
— Enrico Cornacchia •
Distributed Multiplayer Pacman
— Simone Carpi • Alessandro Ronchi • Jiekai Sun •
Distributed Neural Training Simulation
— Lorenzo Colletta • Francesco Domenico Giacobbi • Giorgio Fantilli •
Distributed Pong: Adding Communication Protocols and Etcd State Management
— Lorenzo Massone •
Distributed Voting and Polling System
— Roberto Pisu •
Distributed diagnosis system for osteoarthritis
— Alessandro Magnani • Andrea Matteucci • Simone Montanari •
Distributed “Lupus in Fabula”
— Leonardo Vorabbi • Jacopo Bonifazi • Alexandru Bogdan Nicolescu •
Distributed, Fault-tolerant Web Crawling with RasPi
— Elisabetta Ramilli • Riccardo Benedetti •
Dixit Clone
— Daniele Di Lillo •
Docker Plugin for Volume Sharing
— Enrico Fiumana •
Docker e orchestration tools
— Christian D'Errico •
Dodge Drone
— Sara Kiade • Gyordan Caminati •
Dok
— Alessandro Stefani • Lorenzo Tosi •
DomoticASW
— Corrado Stortini • Francesco Carlucci • Marco Raggini •
Driving School Distributed Management Software
— Denys Grushchak • Riccardo Bacca •
Drone Explorer
— Federico Foschini • Stefano Braggion • Luca Maestri • Riccardo Delvecchio •
Drone Obstacle Avoidance: the Software Engineering Strategy applied
— Jore Booy • Christoph Konheisner • Eetu Kahelin • Lorenzo Morelli •
Dubito Online
— Andrea Bianchi • Alberto Arduini •
DyNE (Dynamic Network Enumeration)
— Antony Chiossi •
EDITH: Prototipo per l’Ambiente di Lavoro nell’Industria 4.0
— Enrico Gnagnarella • Matteo Scucchia •
EcoShield
— Yi Kuang •
Ecosistemi di servizi per sistemi pervasivi auto-organizzanti
— Marco Sbaraglia •
Elaborazione di un modello per il manuale degli artefatti a supporto del ragionamento pratico di agenti intelligenti situati in ambienti computazionali secondo il meta-modello A&A
— Fabio Tonti •
Elasticità nei sistemi multiagente
— Richiard Casadei •
Elasticsearch – il motore distribuito di ricerca e analytics
— Yuqi Sun •
Energy Consumption Optimizer
— Salvatore Bennici • Rares Vasiliu •
Enhancing Explainability in Transformer Models for Detecting Sexism on Twitter
— Tancredi Bosi • Francesco Farneti • Giovanni Grotto •
Escape Room
— Daniel Meco •
Escape from Zombies
— Matteo Bezzi •
Esercizio di profiling sulla classe TucsonNodeService.java
— Beatrice Mezzapesa •
Estensione di un servizo di messaggistica per telefonia mobile
— Mattia Bargellini •
Ethereum DApp
— Silvia Zandoli •
Ethereum Smart Contract dApp for vehicle mileage tracking
— Filippo Pistocchi •
Ethical considerations in AI: Exploring the ethical implications of AI technologies in education and the academic environment
— Alibek Marat • Iliyas Ysmaiyl • Kuanysh Otan •
Evaluating AI Models with the ETHICS Dataset for Ethical Alignment
— Gianluca Di Mauro • Leonardo Monti •
Evaluation of Hiring Bias in Large Language Models
— Francesco Pivi • Kilian Tiziano Le Creurer •
EvenToNight
— Alice Alfonsi • Federico Bravetti • Tommaso Brini •
EvoMAS – Sistema adattativo gerarchico ad agenti
— Davide Vichi • Maria Letizia Moretti •
Evolutionary Agent-based Aggression Simulation – EvASim
— Giovanni Antonioni • Luca Tassinari •
Exception Handling in Middlewares: The case of TuCSoN
— Mattia Balducci • Alessia Papini •
Execute-order-validate architecture for SmartContracts on top of the Tendermint consensus engine
— Matteo Venditto •
Explainability of Large Language Models (LLMs) for Anemia Diagnosis
— Elisa Castagnari •
Explaining Convolutional Neural Networks: A Literature Overview and Implementation of Explainability Methods
— Maxence Murat • Parsa Mastouri Kashani • Sadeghi Khiabanian •
Exploding Kittens
— Alessandra Versari • Margherita Balzoni •
Exploring Akka Distributed Data: Managing Replication and Consistency in Java-Based Systems
— Barry Bassi •
Exploring Natural Example-Based Local and Global Explainability Across Different Data Types
— Claudia Maiolino • Tian Cheng Xia •
Exploring Toxic and Hate Bias in Large Language Models
— Álvaro Esteban Muñoz •
Exploring human-like behavior in AI: A comparative analysis of the Skyrim Herika's mod and Google Generative Agents
— Alessio Colombari • Simone Pollutri •
Expressing Collaborative and Competitive Coordination among Abductive Agents: ALIAS framework and LAILA language
— Marco Battarra •
FIPA Specifications and ACL
— Domenico Magnani •
FIPA protocols over Linda
— Emiliano Ciavatta • Stefano Righini • Luca Tremamunno •
Factory Linker
— Luca Semprini • Jacopo Ricciputi •
Factory Simulation
— Marco Fontana •
Fairness Consideration in Digital Twin
— Francesco Cavaleri • Giacomo Piergentili •
Fairness in Artificial Intelligence: Challenges and Solutions
— Valerio Di Zio •
Fairness in Cooperative Multi-Agent Systems
— Alex Periti •
Fairness in EEG-Based Depression Detection
— Annisaa Fitri Nurfirdausi •
Fairness in Football Player Transfer Value Prediction
— Franciszek Wysocki • Gabriel Meira •
Fairness in Recidivism Detection Using Autoencoders and Gaussian Mixture Models
— Luca Trambaiollo • Davide Capacchione •
Fairness in Skin disease prediction
— Giorgia Pavani • Livia Del Gaudio •
Fairness of predictive policing as a dynamic environment
— Edoardo Merli •
Fantacalcio ad agenti: creazione automatica di una squadra
— Silvia Franci •
Fantasy War Game
— Luca Spazzoli • Enrico Gualandi •
Farmagotchi
— Matteo Bocchetti • Francesco Maughelli •
Fault-Tolerant Distributed Minesweeper
— Nicolás Maire Bravo • Iago López Lamas •
Federated Learning Applications in Healthcare
— Valentina Pieri •
Federated Skillshare
— Jorge Vigil Bravo • Yeray González Menéndez •
Flag Wars
— Simone Grotti • Michele Braccini • Simone Costanzi •
Flood Warning
— Alessandro Tullio • Michael Rubri •
FlyPizza - Autonomous Drone Delivery System
— Davide Di Marco •
Foodio: Web app di delivery
— Lorenzo Pastore •
Foraging, Corpse Clustering e Suddivisione dei Task: una simulazione basata sul comportamento delle formiche
— Francesco Cozzolino •
Forest Fire Detection using Multi-Agent Systems and Wireless Sensor Networks
— Filippo Paganelli •
Formal Safety Assessment of Neural Networks under Adversarial Attacks
— Mauro Dore • Gian Mario Marongiu • Riccardo Murgia •
Fortifying Medical Diagnosis: Federated Learning Augmented by Blockchain for Enhanced Privacy, Security, and Robustness
— Lorenzo Cassano • Jacopo D’Abramo •
Fractal - Distributed File System
— Matteo Zaccarini •
Framework per la simulazione e la valutazione di modelli CTMC utilizzando Maude e Approximate Probabilistic Model Checking
— Daniele Bellavista •
Free-for-all Battleship
— Davide Di Marco • Ines Fraccalvieri •
GAUNTLET: An Explainable Model for Detecting AI-Generated Images
— Angelo Galavotti • Lorenzo Galfano •
GO in the Distributed Systems world
— Alberto Giunta •
Game Engines and Multi-agent Systems: A Marriage?
— Nicola Poli • Mattia Cerbara •
Game engine come layer di modellazione dell’ambiente per un sistema multi-agente
— Luca Pascucci •
Garbage Dump
— Maria Teresa Roccia •
Generative Agent Engineering: A Critical Analysis of Emerging Architectures through the Lens of Agent-Oriented Software Engineering (AOSE)
— Bruno Esposito •
Gioco Multigiocatore a turni: Beccaccino
— Davide Alpi • Angelo Parrinello • Paolo Penazzi •
Giving Context to Physical Activity Recommendations in the Healthcare Domain
— Michele Donati •
Global Chat
— Oleg Konchenkov • Elia Pasqualini •
Gossip Algorithm in reti wireless di tipologia Ad Hoc
— Emanuele Tavelli •
Gossip-Based Distributed Monitoring System
— Thomas Testa •
Graph Neural Networks for Natural Language Processing: A Systematic Literature Review
— Nicola Atti •
Guess Who?
— Andrea Biagini • Filippo Gurioli •
Guess the Song
— Simone Fontanella • Marco Avagnano •
GuessR
— Angelo Filaseta • Alessandro Talmi • Piero Sanchi •
Gym Management System
— Claudia Giannelli Taccarino •
HQ Replication: A Hybrid Quorum Protocol for Byzantine Fault Tolerance
— Mattia Oriani • Federico Vitali •
HQ Replication: Analisi e implementazione di un protocollo ibrido per accordo e BFT in un sistema distribuito
— Francesco Cassano • Pasquale Leo •
HSH: il comfort in casa tua
— Andrea Sperandio •
Hangman Online
— Filippo Venturini •
Haochi - Cook&Pass
— Elisa Yan • Anna Malagoli •
Hash chain replication with RAFT Consensus
— Mert Akpinar • Yago Agustin Illing Arizti •
High Noon Blitz: Reaction Challenge
— Alessandro Becci • Luca Tonelli •
HoneyBadgerBFT: studio, implementazionee utilizzo dell’algoritmo di consenso
— Andrea Giannini • Linda Guiducci • Matteo Magnini •
Hovering Information using JADE on Android
— Luca Ricchi • Andrea Tomasello • Lorenzo Perlini •
Hovering Information: a MAS implementation
— Daniele Bellavista •
How to learn by ant
— Enrico Oliva •
Huesle-java
— Alberto Spadoni •
HungryMen
— Sebastiano Basile Gigante • Diego Cantone • Massimo Smiraglio •
Hyperledger Fabric
— Francesco Montelli •
I-driven development in large codebases: a MAS approach
— Ake Sjursen Hauge • Eirik Varnes •
Identifying and Mitigating Biases in Recruitment
— Mattia Maranzana •
Il Quidditch
— Lisa Cesario • Greta Sasso •
Il labirinto dell’inganno
— Fabio Limardo •
Il set di tool GROOVE
— Andrea Giulia Cialotti •
Il supermercato Sbirin di Macerone con TuCSoN
— Andrea Bocchini •
Il tesoro dei pirati
— Alessia Papini •
Impiego di AI2Go per lo sviluppo di applicazioni basate su Edge Intelligence
— Federico Sabbatini •
Implementation of a Poker autonomous and distributed system
— Stefano Braggion •
Implementation of a Poker autonomous system using Jason and CArtAgO
— Stefano Braggion •
Implementazione della persistenza in TuCSoN
— Lorenzo Pontellini • Vincenzo Scafuto •
Implementazione dell’algoritmo di consenso Raft su middleware JADE
— Eugenio Pierfederici •
Implementazione di un'interfaccia tra tuProlog e JADE
— Christian Tarabusi •
Implementazione e comparazione tra algoritmi di estrazione di conoscenza da reti neurali
— Federico Sabbatini •
Implementing gRPC in the TuSoW project
— Filippo Cavallari •
Incrocio stradale
— Francesco Bakken • Filippo Bruschi • Mattia Manfroni •
Indicizzazione di siti Web in JADE
— Diego Alicata •
Information harvesting in MoK: information extraction using text mining
— Filippo Alberto Brandolini •
Information harvesting in MoK: information retrieval using web crawlers
— Giulio Crestani • Gianluca Spadazzi •
Integration of Domain-Driven Design and Agent-Oriented Software Engineering: Challenges, Opportunities and Future Directions
— Luigi Borriello •
Integrazione di Ansible e Docker per una pipeline CI/CD utilizzando Jenkins
— Daniele Commodaro •
Intelligent Beings
— Filippo Campana •
Intelligent Briscola
— Andrea Zammarchi •
Intelligenza Artificiale e la robotica degli sciami
— Luca Genghini • Matteo Sertori •
Interactive Musical Agents
— Alessandro Montalti •
Interazione tra l'Inspector e il ciclo di vita della macchina virtuale ReSpecT
— Roberto D'Elia •
Interfaccia client-side JavaScript per TuSoW
— Luca Bracchi •
Investigating Bias in Generative Text-to-Image AI Models
— Davide Crociati • Davide Sonno •
JaSA: semantically aware agents to improve adaptivity and context-awareness of smart environments
— Alice Grandi •
Jade Home Automation
— Alessandro Zoffoli • Mattia Baldani •
Java-based Implementation of Google’s Chubby Lock Service using Raft Consensus Algorithm
— Marco Fontana •
Javalin Server Codegen
— Mirko Felice • Maxim Derevyanchenko •
Joking Hazard Online
— Riccardo Sanità •
KompozeR
— Valerio Giannini •
Kotlin DSL for BDI multi-agent systems
— Martina Baiardi •
Kotlin-BDI
— Marco Galassi •
L'utilizzo dello standard WSDM per la costruzione di sistemi self-* ad agenti, nell'ambito dell'Autonomic Computing
— Michele Morgagni •
LDAP subtree merging proxy deamon
— Michele Ravaioli • Eugenio Tampieri •
LPaaS Client API
— Giacomo Venturini • Davide Giacomini • Marco Galassi •
LPaaS on Docker
— Nicolò Maltoni • Federico Naldini •
LPaaS-client: design e implementazione di un client in Python
— Davide Evangelisti •
LPaaS: Logic Programming as a RESTful web service
— Alberto Marfoglia • Filippo Nardini •
La Battaglia Navale
— Alberto Pini •
La computazione evolutiva nei sistemi multi-agente: scenari applicativi
— Elia Maldini •
La comunicazione nei MAS: ACL e non solo
— Paolo Burnacci •
La comunicazione tra agenti basati su tassonomia
— Carla Cirolli •
La fault-tolerance nei sistemi multi-agente
— Emanuele Panzavolta •
La metodologia ADELFE
— Paola Castrignano •
La reputazione
— Luca Bendoni •
La sicurezza in rete
— Maria Chiara Gramellini •
Labelled Transition Systems Generator
— Chiara Volonnino • Giulia Lucchi •
Lagom Framework: Analisi del framework e implementazione di un progetto di esempio
— Marco Baldassarri •
Lambdas-as-a-Service
— Matteo Castellucci •
LastBite
— Pier Costante Babini • Marco Morelli •
Learning to walk as a MAS task
— Nikita Burov •
Liar's Poker
— Francesco Buda • Emanuele Sanchi • Tommaso Severi •
Libreria per l'utilizzo di SPARQL in Prolog
— Giuliano Santandrea •
Linda on AMQP
— Martina Cavallucci • Simone Golinucci •
Linda on CoAP
— Davide Bondi • Michael Camporesi •
Literature Survey on Applications of Self-Organising Systems
— Mert Akpinar •
Literature Survey on Synthetic Biometric Data Generation Using Intelligent Systems
— Emanuele Artegiani •
Lo stato della Machine Ethics applicata a Sistemi a Guida Autonoma: una review sistematica
— Alberto Giunta •
Load Balancer in JADE
— Matteo Milanese •
Logiche di Produzione con Sistemi Distribuiti
— Cristiano Bragagni •
Love Letter Game
— Emanuele Lamagna •
Lucky Auction
— Gianmarco Magnani • Nicolas Pasolini •
Lupus
— Andrea Serafini •
L’impatto delle percezioni: simpA e CArtAgO
— Francesco Vernocchi •
L’uso del machine learning in medicina
— Enrico Cagnazzo •
MARL – Multi Agent Reinforcement Learning
— Davide Domini • Veronika Folin •
MAS Hunting
— Francesco Degli Angeli •
MAS Princess
— Antonio Morelli • Fabio Zanotti •
MAS for SOS: models and technologies
— Giacomo Fiore • Mattia Castrichino • Emanuele Buccelli •
MAS-Hospital: A multi-agent hospital simulation
— Angelo Galavotti •
MAS: May the sharpest scissor win
— Elena Willmann •
MDP parzialmente osservabili
— Francesca Cioffi •
Machine Ethics: approaches and architectures
— Elisa Venturoli •
Machine Learning as a Service: Experiments with Java and R through PMML
— Andrea De Castri •
MapForger
— Eduard Toni Alexandru •
Mapping REO on TuCSoN/ReSpecT
— Margherita Pecorelli • Chiara Varini • Federica Pecci •
Mapping SAPERE on TuCSoN: An Architectural Approach
— Marco Piraccini •
Mapping TOTA on TuCSoN
— Fabio Paolucci • Roberto Togni •
Maraffa
— Daniel Capannini •
Maraffa Online
— Sofia Tosi • Matteo Santoro •
MarafoNet, Marafone on the net
— Federico Bagattoni • Jacopo Turchi •
Mastermind Online
— Andrea Negri •
Measuring fairness in automatic skin disease diagnosis with a convolutional neural network
— Chiara Bellatreccia •
Mental Poker: A Decentralized Implementation
— Marco Galeri • Luca Patrignani •
Message-passing Framework
— Matteo Desanti • Alessandro Montalti • Marco Santarelli • Andrea Zagnoli •
Messaggi, Code, API e RabbitMQ: ingredienti per una ricetta veloce di un’architettura distribuita
— Martina Gabellini •
Meta modello A&A e utilizzo artefatti per monitoraggio di MAS
— Alberto Castori •
MetaJade – A DSL for Jade
— Riccardo Battistini •
Metodologie e architetture per l'autoorganizzazione nei MAS
— Giacomo Pronti •
Microchat: la chat a microservizi
— Thomas Angelini • Luca Deluigi • Simone Magnani •
Microservizi con Vert.x: Creazione di un Recommender System
— Giacomo Zanotti •
Middleware for the communication between Distributed Agents in JaKtA
— Angela Cortecchia • Leonardo Micelli • Filippo Vissani •
MindRoll: A Multiplayer Dice Game
— Tianyu Qu • Yiming Li • Jing Yang •
Mini-Dynamo: A Distributed Key-Value Store in Python
— Dominykas Arnauskas •
Mitigating LLM Social Bias by Assessing and Filtering Reasoning Steps with a Multi-Judge Pipeline
— Fatemehzahra Ghafari Ghomi • Shafagh Rastegari • Habib Kazemi •
MoK matching function: semantics on resource-constrained devices
— Patryk Wojtowicz • Silvia Vandi • Davide Leardini •
MoK middleware: Networking Frameworks
— Giacomo Dradi •
MoK middleware: communication for pervasive systems
— Matteo Fattori • Luca Santonastasi •
Moana — A multi agent approach for VRP
— Thomas Farneti • Enrico Benini •
Moba Simulator: creazione di un Multiplayer Online Battle Arena con Jason
— Giacomo Zanotti •
Mobile Semantic XWiki: APICe as a Case Study
— Andrea Buscarini • Pietro Antonio Nompleggio • Marco Zaccheroni •
Mobile robots and visual sensors
— Michele Roberti •
Model Checker LTL
— Manuel Bartolini • Luca Guerra •
Model checking per le reti di Petri colorate
— Davide Galeotti •
Modeling Agent Interactions: Agent UML and Multiagent Interaction Protocol Nets
— Marco Alberti •
Modellazione e analisi di un graph transformation systems mediante la tecnica dell'approximative unfolding e Augur 2
— Saverio Cicora •
Modelli e metodi per la verifica dei sistemi multi-agente tramite model checking
— Roberto Pasolini •
Modelli multi-agente per robot LEGO Mindstorms applicati a soccer robot per RoboCup
— Alberto Pini •
Modelling & Simulation using MAS
— Andrea Tosi •
Modello A&A per context-aware application
— Marco Guidi •
Modello BDI (Belief, Desire, Intention)
— Ivan Campolieti •
Monitoraggio di sistemi TuCSoN
— Giacomo Dradi •
Monitoraggio dinamico di entità geo-localizzate: un’applicazione web modulare
— Michele Donati •
Mortemale: the cracking society
— Luca Mella • Svetlozar Nikolov Orlovski • Federico Santandrea •
MovieParty with Microservices
— Rei Beshiri • Andrea Vaienti •
Multi Agent Implementation Of The Werewolf Game
— Matteo Conti • Davide Sangiorgi •
Multi Agent System with Natural Language Processing
— Danilo Martino •
Multi-Agent Connect Four
— Ole August Støle • Sebastiaan Milis •
Multi-Agent Proximal Policy Optimization on Flatland 3
— Edoardo Merli •
Multi-Agent Reinforcement Learning for Autonomous Vehicle Coordination
— Edoardo Conca •
Multi-Agent Routing in Mobile Ad-hoc Networks
— Paolo Piagnani •
Multi-Agent System nell'Health Care
— Christian Florio •
Multi-Agent Systems for Network Management: State of the Art
— Michele Roberti •
Multi-Agent Systems in the Age of the Ethics Guidelines for Trustworthy Artificial Intelligence: Results from a Systematic Literature Review
— Luca Bandini •
Multi-Task Learning Applications in Intelligent Systems
— Benedetta Pacilli •
Multi-agent Systems e videogiochi
— Fabio Marchesi •
Multi-agent reinforcement learning on 2D movement
— Luca Serfilippi •
Multiplayer Minesweeper
— Fabio Muratori •
Multiplayer Team Deathmatch
— Leo Marzoli •
Multitier Programming and ScalaLoci Analysis
— Linda Vitali •
MyClinic: WebApp per la gestione prenotazioni visite mediche
— Marco Chiavaroli • Michele Torroni •
Negoziazione cooperativa per la gestione di una rete Wireless LAN
— Stefano Coletto •
NoSQL CLI Emulator
— Alessandro Pioggia •
Nome in codice
— Luca Bazzocchi • Giacomo Casadei •
Nomi Cose Città
— Matteo Ragazzini • Marta Spadoni •
Nomi, Cose Città
— Chiara Giangiulli • Giovanni Pisoni • Dilaver Shtini •
OPC UA Industrial Plant HUB
— Federico Capitanio •
Observability module for TuSoW enabling a Web-based monitoring (graphical) interface
— Chiara Forresi • Giacomo Montalti •
On the way to Apache ZooKeeper
— Ilaria Ciavatti •
One vs All: a web based quiz game implementation
— Simone Venturi •
Onix: sistema di controllo di versione distribuito
— Alessandro Marcantoni • Simone Romagnoli •
Online Reinforcement Learning for Decision-Making and Explicit Policy Learning in Autonomous Agents: A Systematic Literature Review
— Pablo Sebastian Vargas Grateron •
Open source AutoML: machine learning for everyone?
— Andrea Lanari •
OraInOnda
— Alessandro Zoffoli •
P2P Distributed Sensor Hub for Smart City Monitoring
— Alex Santini •
PBFT proof of concept with SARL
— Ludovico De Nittis •
PEPA
— Enrico Polverelli •
PS-Linda with MQTT (Publish Subscribe Linda)
— Edoardo Barbieri • Lorenzo Mondani • Emanuele Pancisi •
Panoramica su Veicoli Intelligenti Autonomi
— Davide Foschi •
Papa’s MASseria: A MultiAgent AI for a classic Flash game
— Andrea Terenziani • Alberto Luise •
Parallelism in Logic Programming: A Systematic Literature Review
— Alessia Cerami • Andrea Giordano •
Path Planning for Automatic Vehicle Parking Problem Based on MAPF
— Jialing Li • Molin Zhang •
Pattern Discovery in Clinical Workflows for Anemia Diagnosis
— Elisa Castagnari •
Peer to Peer Survivor Decision Making Game
— Pablo Sánchez Gómez •
PeerReviewFlower: un framework per il federated learning con peer review
— Mattia Passeri •
Performing tasks on the cloud
— Alex Grassi • Alessandro Foschi • Giacomo Fiore •
Perudo Online
— Enrico Lumini •
Phaint
— Nicolo Ghignatti • Ettore Farinelli •
Piperchat
— Manuel Andruccioli • Luigi Borriello • Alessandro Mazzoli • Tommaso Patriti •
Pixformer: Multiplayer Super Mario
— Giorgio Garofalo •
Pixie - Collaborative Pixel Art Platform
— Matteo Susca • Andrea Zavatta •
Planning gerarchico in agenti BDI
— Marco Santarelli •
Plantlo
— Alex Baiardi • Francesca Frattini •
Pokemon Lite
— Michele Brocchini •
Possono i mezzi di coordinazione essere utili per fare MABS (simulazione basata ad agenti)?
— Lorenzo Ravaglia •
Practical Byzantine Fault Tolerance
— Leonardo Perugini •
Predator-prey simulation using MARL
— Luca Fabri •
Predictive Modeling on Real Hiring Data: Exploring Salary Stereotypes and Bias Mitigation
— Lyudmil Stamenov •
Presentation for the 2P-Kt architecture and implementation
— Lorenzo Rizzato •
Profiling Bias in LLMs, LMMs, and LRMs. An Ethical and Legal Framework for the Inclusion of Neurodivergent Users. A Case Study of ChatGPT.
— Elisabet Bolarín-Miró •
Progettare e programmare un'applicazione Web 2.0 e 3.0 con agenti BDI, come e perché?
— Mattia Minotti •
Progettazione e sviluppo di un sistema distribuito di notifiche basato su database realtime
— Francesco Foschini •
Progettazione e sviluppo di un sistema peer to peer di file sharing
— Matteo Lazzari •
Progetto Greatspn
— Chiara Contoli •
Progetto gestore automatizzato esercizi palestra
— Lorenzo Pontellini •
Progetto metainterpreta Vanilla++
— Massimo Fornari •
Programmazione di robot con linguaggi ad agenti basati su architettura BDI
— Chiara Contoli • Giuliano Santandrea •
Prompting Techniques for Gender Equity in Open-Source LLMs
— Andrea Zecca • Samuele Marro • Stefano Colamonaco •
Publish/Subscribe Cache Using Caffeine Cache and Apache Pulsar
— Gianfranco Branco •
Quadricottero autonomo
— Giuseppe Giorgino • Alessandro Maretti •
Query My Library! Question-Answering with Open-Source LLMs and Local Books
— Razvan Florian Vasile •
RDFLibrary
— Mattia Occhiuto •
REST Best Practices
— Sofia Rosetti • Alessandro Maretti •
ROCS: The role of ontology in coordination systems
— Sascia Virruso •
RSS content management & distribution
— Lorenzo Cavina •
RSS-based sources of knowledge in MoK-News
— Andrea Corzani • Elia Zoffoli • Claudia Capelli •
Raft: study and implementation in JavaScript
— Andrea Bedei • Fabio Notaro • Giacomo Leo Bertuccioli •
RailSync – Distributed Train Booking
— Nicolas Amadori • Riccardo Mazzi •
Re di Quadri
— Pietro Lelli •
ReLINDA: Un'interfaccia gRPC per l'utilizzo di LINDA in remoto
— Daniele Rossi • Giacomo Tontini •
ReSpecT in TuSoW
— Edoardo Barbieri • Emiliano Ciavatta •
ReadIT4mE! – A Jason & CArtAgO MAS to Automatically Understand Academic Papers’ Content
— Stefano Mariani • Andrea Occhiuto •
Real-Time Collaborative Whiteboard
— Francesco Magnani • Valerio Di Zio • Thomas Capelli •
Real-time collaborative text editor
— Maria Mengozzi •
Real-world applications of MAS and BDI agents
— Yago Agustin Illing Arizti •
Realizzare servizi Byzantine Fault-Tolerant e Fault-Scalable: protocollo Query/Update (Q/U)
— Daniele Giulianini •
Refactoring TuCSoN/ReSpecT source code and development process
— Enrico Siboni • Nicola Piscaglia •
Relay Pong, a Pong-inspired web application
— Jahrim Gabriele Cesario •
Replication Class
— Arianna Soriani •
Replication Laboratory
— Gianmaria Casamenti • Luca Pasini •
Restaurant Simulator
— Marco Raggini •
Reti neurali – le memorie: applicazione della teoria della decisione e della stima
— Massimo Feletti •
Revue – Distributed real-time system for video surveillance
— Mattia Matteini • Alberto Paganelli •
Ricerca e prenotazione camere per alberghi
— Gianni Codovilli • Alex Ferrucci • Filippo Podeschi •
Ricerca ottimizzata dei PDI (Punti d'Interesse)
— Stefano Morganti •
Ristorante
— Matteo Desanti • Alessandro Montalti • Marco Santarelli • Andrea Zagnoli •
RoboCup: Evolution of Autonomous Robots in Teams
— Alessandro Zoffoli • Mattia Baldani •
RoboCup: il MAS in cui il goal è fare gol
— Mattia Manfroni •
Robot Operating System (ROS): Analysis
— Giulia Brugnatti •
Robot War
— Matteo Delvecchio •
Robots on Mars
— Alessandro Venturini •
Robustness in Counterfactual Explanations Generation using LLMs
— Chang Sun • Xiaofeng Zhang •
Roddit
— Giovanni Babbi • Filippo Di Pietro •
Rover
— Denis Brighi • Davide Vichi • Alessandro Musto • Luca Morri •
Rubamazzo
— Madina Kentpayeva •
Ruolo e utilizzo di Prolog nello sviluppo di nuovi linguaggi di programmazione Agent-Oriented
— Valerio Monti •
S.M.A. per l’automatizzazione di entrate, stoccaggi e uscite di merci in un magazzino
— Claudio Giardini • Enrico Polverelli •
SAF: Scala Agent Framework
— Alberto Antonelli • Lorenzo Pagnini • Daniele Tentoni •
SODA vs. Tropos
— Monica Magnani •
SODA – caso di studio: le vie di segnalazione intracellulare
— Giacomo Tufano •
STRIPS-based Multi-Drone Delivery in a Horn-Shaped Map
— Tianyu Qu • Yiming Li • Jing Yang •
Scarabeo
— Nicolò Malucelli •
SchoolTimetable: A hybrid CP and MAS case study
— Giuseppe Boezio •
Scooter Monitor
— Nicola Ferrarese •
Scopa2: A Geo-Distributed Multiplayer Game
— Marco Coppola • Valerio Pio De Nicola •
Scopone scientifico
— Pierluigi Montagna • Federico Torsello •
Secure Agent Simulator
— Andrea Zagnoli •
Secure P2P Federated Learning
— Leonardo Randacio •
Self Hosted Git
— Alberto Donati • Alessia Rocco •
Self-Organisation and Adaptation within MAS: the crowd evacuation example in Jade and TuCSoN
— Andrea Pagliarani • Karin Pasini • Alessandro Battelli • Michele Matteini •
Self-Organisation e Emergenza in MAS
— Matteo Desanti •
Self-Organization & MAS: Autonomic Computing
— Massimo Bartolini •
Self-Organizing Cells for Jason (SOC4J)
— Matteo Fattori • Luca Santonastasi •
Self-Organizing MAS
— Marco Giorgini •
Self-Organizing MAS
— Davide Nanni •
Semantic matchmaking on resource-constrained devices
— Mattia Missere •
Server based system for small cities traffic lights management
— Francesco Ercolani •
Sette e Mezzo Clone
— Angela Cortecchia • Leonardo Micelli •
Setting Up Home
— Aurora Laghi • Anna Vitali • Elena Yan •
SharedPomodoro
— Ramzi Gallala •
Showdown
— Andrea Baldazzi •
Sieve protocol: a modular approach to replicating non-deterministic applications in a Byzantine Fault-Tolerant system
— Antonio Tagliente • Davide Del Vecchio •
Sim-Aquarium
— Andrea Bedei • Giacomo Leo Bertuccioli • Fabio Notaro •
Simulating social-based forwarding in opportunistic networks
— Luca Mella •
Simulation for the Management of an Autonomous Warehouse
— Daniele Commodaro •
Simulation of CHAT GPT – Future Assistant
— Faruk Kardovic •
Simulazione dell'evoluzione di una zona balneare con tecnologia ad agenti
— Enrico Gramellini • Fabio Magnani •
Simulazione di semafori e rotonde: verifica dell'efficienza al variare del traffico
— Daniele Albonetti •
Simulazione di sistemi autonomi tramite aggregate programming con ScaFi
— Cristian Paolucci •
Simulazione di un acquario in Jason
— Mattia Missere •
Simulazione di una battaglia fantasy-medievale tramite approccio ad agenti
— Luca Spazzoli • Enrico Gualandi •
Sincronizzazione e coordinazione dei processi nei sistemi distribuiti
— Elisa Casadio •
Sistema DNS geograficamente distribuito: studio delle problematiche di apertura del sistema, reperibilità, disponibilità e coerenza dati attraverso il middleware JADE
— Michele Campobasso •
Sistema Multi-Agente per il supporto agli MSP
— Lorenzo Valgimigli • Riccardo Soro •
Sistema di Gestione e Ottimizzazione delle Pattuglie di Polizia sul Territorio
— Francesca Marchi •
Sistema di acquisizione telemetria da veicoli da corsa
— Nicholas Farabegoli •
Sistema di gestione e monitoraggio per compagnia di trasporti
— Michele Laddaga •
Sistema di gestione slot machine
— Luca Lo Iacono • Andi Pavllo • Antonio Magnani •
Sistema di videosorveglianza
— Ezio Tomassetti • Lorenzo Forcellini Reffi - •
Sistema per la telegestione di un generico impianto domotico via web
— Luca Feltrin •
Sistemi Multiagente Swarm-Bot
— Edoardo Colantonio •
Sistemi ad Agenti e Realtà Aumentata
— Lucia Pironi •
Sistemi ad agenti per Smart Grid
— Mario Di Bacco •
Sistemi di trasporto con tecnologia multi-agente
— Manuel Guagneli •
Sistemi multi agente per la georeferenziazione dinamica in assenza di segnale GPS
— Cristiana Casanova •
Sistemi multi-agente nell'Healthcare
— Alessandro Fundarò •
Sistemi multi-agente nell’Healthcare
— Alessandro Fundarò •
Smart 21
— Matteo Santoro •
Smart Assistant Drive
— Andrea Brighi • Daniele Di Lillo •
Smart Buses: Agent Aided Management
— Michele Amati • Matteo Corfiati • Federico Fucci • Fabrizio Masini •
Smart Crossroads
— Emanuele Lamagna •
Smart Parking
— Davide Bucchieri • Davide Boldini •
Smart Shelf
— Gianluca Piemonte •
Smart kitchen: MAS application for home computing
— Matteo Amaducci • Lorenzo Garattoni • Davide Dusi •
Smart-Pi-on-Edge
— Boyang Zhang •
Smarthome Framework
— Luca Maestri • Gioele Masini • Andrea Pruccoli •
Soccer Simulator
— Mattia Barbaresi • Massimo Neri •
Social Event Management
— Pietro Brunetti • Angelo Croatti •
Socio-Technical Systems for Urban Traffic Control
— Luca Benoni •
Spaceteam Game
— Riccardo Omiccioli •
Spatial Tuples in Unity3D: a solution based on TuSoW and JaCaMo
— Davide Giacomini • Andrea Placuzzi • Giacomo Venturini •
Spazi di tuple come basi di conoscenza per agenti logici: realizzazione in TuCSoN
— Alex Benini •
Sperimentazione del framework TuSoW in ambiente Android
— Francesca Tonetti • Ylenia Battistini •
Squid Storage
— Gabriele Basigli • Muhamad Huseyn Salman •
Stellaris
— Federico Xella •
StorJ: Decentralized Cloud Storage Network
— Tommaso Mandoloni •
Storage System
— Raniero Gasperini • Nicola Eusebi •
Storage in MoK: experimenting with graph DBs
— Matteo Corradin •
Straccia Camicia
— Meshua Galassi •
Studio di un Distributed Adaptive Controller per Agenti Robotici / Reverse-Engineering del comportamento appreso
— Alessandro Cevoli •
Study and Implementation of the Sieve Protocol in BFT
— Samuele De Tuglie • Emanuele Artegiani • Pablo Sebastian Vargas Grateron •
Study, Design, and Implement the Knowledge-aware Object Detection Symbolic Knowledge Injection Algorithm
— Pelinsu Acar • Rubin Carkaxhia • Calin Diaconu •
Study, design, and implement the [Lyrics] symbolic knowledge injection algorithm
— alessio pellegrino •
SudoKiller
— Riccardo Quarta • Jennifer Tessarini • Francesca Collina • Alessia Papini • Mattia Balducci •
Sudokoop: Sudoku Online
— Alice Mastrilli • Alex Siroli •
Suitability of Game Engine technologies for the implementation of a Spatial Tuple based middleware
— Francesco Dente • Shapour Nemati • Samuele Burattini •
Sulla relazione tra autonomia, robot autonomi e deep learning
— Riccardo Benedetti •
Survey on Distributed Techniques applied to Neural Networks
— Razvan Florian Vasile •
Sviluppo dei sistemi informatici visti da uno studente di informatica durante l’evoluzione dell’ultimo ventennio
— Alessandro Pirelli •
Sviluppo di un MAS con tecnologia JADE su dispositivi mobili con Android OS
— Alessandro Bulzacchi • Davide Galeotti •
Swarm-bot: colonie di robot auto-organizzati
— Danilo D'Aversa •
Symbolic Knowledge Injection
— Lorenzo Bacchiani •
SyncNotes: A Consistency-Oriented Replicated Store for Collaborative Notes
— Marzia De Maina •
Systematic Literature Review on Inductive Logic Programming (ILP)
— Francesco Cassano •
Systematic Literature Review on the state of the art of Auto ML
— Hanying Zhang •
Systematic Literature Review on the symbolic knowledge extraction techniques
— Giovanni Mormone • Fabian Andres Aspee Encina •
Systematic Literature Review: Approcci di modellazione di sistemi biologici
— Mattia Capucci •
Systematic Scientific Review on Trustworty-by-Design AI approaches
— Antonio Iannotta •
TaskFlow: A Distributed Tactical Mission Control System
— Ahmed Trabelsi • Lotfi Toumi •
Technology Know-How: Apache Flink
— Noureddine Slimani •
Technology Know-How: Apache Zookeeper
— Luca Mengozzi • Elia Calisesi •
Technology Know-How: Ceph
— Daniele Schiavi • Nicola Atti •
Technology Know-How: Cypress
— Sergii Denysenko • Diego Sozio •
Technology Know-How: IPFS
— Michele Mongardi •
Technology Know-How: NGINX
— Elena Morelli •
Technology Know-How: Serverless Architecture
— Andrea Rettaroli •
Technology Know-How: Tile38
— Vlad Mattiussi •
Technology Know-How: Traefik
— Federico Mazzini •
Technology-Know-How: Hypercore Protocol
— Jacopo Corina •
Technology-Know-How: SeaweedFS
— Asia Lucchi •
Tecnologie per la collaborazione sociale tra robot Mindstorm: LeJOS & ReSpecT
— Cornel Moisuc •
Test e valutazione di SODA e delle metodologie agent-oriented
— Andrea Novaga •
Tetris Battleroyale
— Riccardo Moretti • Lorenzo Rigoni •
The Conquest
— Roberto Reda •
The Digital Twin Paradigm: the bridge to the real smart cyber-physical systems implementation
— Matteo Gabellini •
The Game
— Simone Luzi •
The Impact of AI-Driven Chatbots for Tour Operators – A Case Study of Alpha Tour Operator
— Giulia Alboccino •
The Role of Swarm Intelligence in Multi Agent Systems Coordination
— Danilo Pianini •
The Social Network
— Giacomo Romagnoli •
The Use of AI in Criminal Justice: Bias and Accountability
— Laura Lucchiari •
The perception on the future of Virtual and Augmented Reality: A predictive sentiment analysis on Apple’s Vision Pro technology
— Bruna Moema Dias Bahmed • Mikayla Alessandra Mendoza • Cecilia Mina Rattini •
The potential for Artificial Intelligence in the diagnosis of Alzheimer’s Disease: A Systematic Literature Review
— Riccardo Bellesia • Giovanni Manca •
The power of Apache Flink
— Sokol Guri •
Tic Tac Toe with AgentSpeak in MAS
— Andrea Stette Jessen • Solveig Jørgensen Mohr •
Ticket To Ride
— Denis Brighi • Luca Domeniconi •
TinyKV: A High Performance Distributed Key-Value Store
— Emil Rafael Solberg •
To encode or not to encode? Explainable approaches for Emotion and Trigger detection on MELD
— Umberto Carlucci • Giuseppe Carrino • Matteo Vannucchi •
Toward MAS in Game Engines: A Simple BDI Architecture in Unity3D
— Nicola Poli • Mattia Cerbara •
Toward Trustworthy Diagnosis: Model Comparison and XAI-Guided Ensembling on the CheXpert Dataset
— Eugenio De Luca •
Towards Ethical AI in Healthcare: Enhancing Interpretability in ECG Classification through Physician-Guided Knowledge Distillation
— Zijun Sun • Enze Ge • Ruixin Li •
Town of Saviom
— Fabio Pedrini • Lorenzo Zanetti • Alessandro Zanzi •
TradeMAS – Trade Multiagent System
— Massimiliano Giunchi •
Traffic MAnagement Multi-Agent system
— Alessio Addimando • Edoardo Antonini •
Transparency and Fairness in Arrival Prediction
— fatemeh bozorgi • Reza Shatery • Kankana Gosh •
TuCSoN communication language: abstract tuples
— Michele Braccini • Alessandro Fantini •
TuCSoN on Cloud (Web Service)
— Luca Guerra •
TuCSoN on Cloud: “Elastic” deployment of TuCSoN nodes in the Cloud
— Richiard Casadei •
TuCSoN refactoring
— Stefano Bernagozzi •
TuCSoN4JADE
— Luca Sangiorgi •
TuCSoN4Jason
— Alessandro Fantini • Federico Foschini •
UNO Clone
— Lorenzo Gardini •
UNO-P2P: A Cheater-proof Peer-to-Peer implementation of a simple card game
— Luka Finn Born •
Ultimate Fighting Game
— Giovanni Paradisi • Mounir Samite •
Un approccio ad agenti per sistemi di Autonomic Computing
— Davide Fabbri •
Un archivio chiave-valore distribuito e affidabile per i dati critici di un sistema distribuito: etcd
— Mattia Achilli •
Una infrastruttura per la raccolta di dati di telemetria in ambienti distribuiti: OpenTelemetry
— Michele Laddaga •
Una piattaforma di streaming distribuito: analisi della tecnologia Apache Kafka
— Andrea Betti • Alessandro Oliva •
Understanding the behavior of BDI agents at different levels of abstraction through incremental sifting of narratives
— Riccardo Battistini •
Unmasking Bias in AI-Driven CV Screening: Evaluating Prompt Engineering Techniques to Enhance Fairness in GPT-4o Decision-Making
— Giacomo Gaiani • Salvatore Guarrera • Riccardo Monaco •
Uno Online
— Giacomo Totaro • Serena Bertaccini •
Unveiling Political Bias in Artificial Intelligence: A Systematic Literature Review
— Giacomo Caroli • Luca Mongiello •
Un’analisi dei principali protocolli di autenticazione corredata di un caso di studio
— Guido Latini •
Un’architettura multi-tenant ad alte prestazioni per la messaggistica server-to-server: Apache Pulsar
— Ismam Abu •
Updating the 2pKt library for Python
— Luca Deluigi •
UrbaNews
— Emanuele Buccelli • Francesco Degli Angeli • Marco Leali •
Urban Delivery MAS
— Arvin Lajani •
Urban Traffic Signal Control Based on Multi-Agent Systems
— Qiao Xin •
User Persona for LLMs’ bias evaluation
— Luca De Dominicis • Marco Lorenzo Damiani Ferretti • Marco Panarelli •
Users in MoK: Epistemic Actions for Knowledge Formation and Discovery
— Nicola Casadei •
Using JaCA technologies for a multi-agent based Risk bot
— Cristian Arcaroli • Marco Lazzarini • Federico Molari •
Utilizzo del protocollo STOMP in un sistema ad agenti Linda-based
— Riccardo Maldini • Francesco Gorini •
Utilizzo di Fipa come specifica di comunicazione fra agenti e realizzazione del protocollo ContractNet nella proposizione di un caso specifico con JADE
— Fabio Lombardi •
Utilizzo di MAS per la realizzazione di sistemi biologici: il compartimento cellulare
— Nicolò Sordoni • Davide Solazzi •
Utilizzo di Patterns nella progettazione di Sistemi Multiagente
— Andrea Maroni •
Veicoli a guida automatizzata (AGV): stato dell'arte, teoria, ed esempi industriali
— Fabrizio Masini • Luca Sangiorgi •
Verify algorithms' properties with the MSR(C) prototype
— Alessandro Bulzacchi •
Veritrace
— Lorenzo Leoni •
Vert.x come MOM per Sistemi Distribuiti
— Martina Magnani • Mattia Vandi •
Videogioco online, con server a computazione grid
— Daniele Bellavista • Thomas Farneti • Daniele Pizzagalli •
Virus X
— Mattia Barbaresi • Matteo Bocchetti • Francesco Maughelli •
Visage
— Stefano Montesi • Niccolò Mencarini • Michael Tamanti • Mattia Baldani •
Visual Stereotypes and Language Generation: A Comparative Bias Study of MLLMs
— Erfan Samieyan Sahneh • Jana Nikolovska •
Voting Systems
— Lisa Sajeva •
Waffles – The to-do app: NGINX add-on
— Elena Rughi •
Wall-Game
— Hassan Osman •
WeatherTrack
— Gian Luca Nediani •
Web Auction Systems
— Matteo Venturi •
Web Environment in JaKta
— Federico Pirazzoli •
Web Server per l’utilizzo di Solver di Logic Programming
— Lorenzo Osimani •
Web of Science and IoT
— Elisabetta Masi • Luca Genghini • Matteo Sertori •
Web-Based Web of Digital Twins
— Andrea Giulianelli •
WebServices e Load Balancing
— Alberto Mulazzani • Chiara Ceccarini •
What do you meme
— Francesco Boschi • Gianni Tumedei • Mattia Rossi •
WineShop: E-Commerce Platform for Wine Sales with Microservices Architecture and Distributed Transactions
— Giovanni Maria Savoca • Enrico Valentini •
Workflow Management: Workflow basics and evolution towards coordination
— Emilio Fimiani •
Workflow management towards self-organisation: on the autonomy of systems and workers
— Pietro Antonio Nompleggio • Marco Zaccheroni • Andrea Buscarini •
Workflow, Coordination, and Autonomy
— Emilio Fimiani •
YAHR – Yet Another HR
— Elvis Perlika •
Zombie Outbreak
— Alessandro Neri • Thomas Trapanese •
Zyzzyva: analisi ed implementazione dell’algoritmo per consenso in sistemi distribuiti
— Giovanni Mormone • Fabian Aspee Encina •
aStoryEngine: Linguaggio e Interprete per Librigame
— Andrea Arnoffi •
eChat: Facebook integrated chat using JADE on Android
— Tomas Fedeli • Davide Gianessi •
list_sync: Distributed CSV Synchronization System
— Stefano Babini •
simpA e IBM Aglets: piattaforme ad agenti a confronto
— Simone Vignodelli •
tuProlog Engine
— Enrico Siboni •
tuProlog Playground
— Matteo Lanzi •
tuProlog Socket Library
— Mirco Bordoni •
tuProlog Web IDE
— Alberto Donati • Fabio Muratori •
“Mixture of Doctors”: an agentic-RAG system for self-management of chronic diseases
— Lucia Castellucci • Roberto Mitugno • Luca Samorè •
“Risiko” Clone – Design, Development and Deployment
— Riccardo Squarcialupi • Filippo Benvenuti