Nomi, Cose Città

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Chiara Giangiulli  •  Giovanni Pisoni  •  Dilaver Shtini
sommario

This project presents a real-time, distributed implementation of the classic italian word game Nomi, Cose, Citt`a. It transforms the traditional pen-and-paper format into a modern multiplayer experience, where players compete in real time to find words that match given categories and starting letters. At the end of each round, participants collaboratively validate each other’s answers through an integrated voting and chat system. The game features a distributed architecture that combines client–server and peer-to-peer communication models, ensuring consistent gameplay with fault tolerance and synchronized state across all nodes.

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