Agar.io Clone

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Elvis Perlika  •  Eleonora Falconi
sommario

Agar.io is an online, massively multiplayer action game. Players take on the role of a small, circular cell inside a map that resembles a Petri dish. The primary goal is to grow as large as possible by consuming smaller cells, both those controlled by other players and those that are scattered randomly throughout the game world as food. This simple premise leads to a dynamic and competitive environment where a player’s size directly dictates their power and vulnerability. Players can join a randomly assigned game session, create a new session, or join an existing one using a unique session ID. The session ends only when the player is eaten or decides to quit. The goal of this project is to design and develop a clone of Agar.io with a robust client–server architecture, ensuring scalability, performance, and smooth multiplayer interaction.

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