Projects

8 ongoing projects
bricks  ForestGuard — Riccardo Rambaldi
bricks  Game theory simulation laboratory — Blagoja Savevski
bricks  HYROX COACH — Andrea Zavatta
bricks  MedNet — Pier Costante Babini  •  XWiki.PiercostanteBabini\  •  Marco Morelli
bricks  Package Delivery Simulation — Pengyue Xu
bricks  Shipping on the Air — Kalile Horri  •  Intisar Bel Meddeb
bricks  TAIYO-MAS — Jiahao Guo
137 completed projects
bricks  AeroGuard-MAS — Alex Testa
bricks  A&A in Unity: Primi Esperimenti — Alessandro Bagnoli
bricks  Abduction-Based Explanations for ML Models — Christian D'Errico
bricks  Action library for JaKta — Giacomo Romagnoli
bricks  Agent Pac-Man — Leo Marzoli
bricks  Agent Race — Andrea Sperandio
bricks  Agent goals & autonomy in AOP — Cornel Moisuc  •  Mattia Balducci
bricks  Agent of Rivia — Shaikha Alhammadi  •  Igor Chukarin
bricks  AgentSeek - A 2D stealth based videogame — Thomas Capelli  •  Francesco Magnani
bricks  Agenti autonomi a supporto di simulazioni di Smart Mobility — Matteo Aldini  •  Filippo Berlini  •  Brando Mordenti
bricks  An abductive meta-interpreter — Silvio Di Santi
bricks  AutoML for anomaly detection — Davide Schiaroli
bricks  Automatico, autonomico, autonomo: principi e tecnologie — Simone Norcini  •  Claudia Capelli
bricks  Autonomia in Castelfranchi: esempi in JADE e Jason — Antonio Magnani  •  Andrea Corzani
bricks  Autonomy and Cloud Computing — Elisabetta Masi
bricks  Autopoiesis vs. Allopoiesis: issues of autonomy in artificial systems — Alessandro Foschi  •  Alex Grassi  •  Elia Zoffoli
bricks  Bacterial Agent — Enrico Gnagnarella  •  Matteo Scucchia
bricks  Basketball Simulator — Lisa Cattalani
bricks  Beach Volley Simulator — Davide Alessandrini
bricks  Beeson: simulazione di alveari in Jason — Giulio Crestani  •  Gianluca Spadazzi  •  Fabio Ugolini
bricks  Birds of a feather flock together — Alessandro Contro  •  Lorenzo Monti
bricks  Bombero — Alessio Addomandi  •  Edoardo Antonini
bricks  Boom Party: Simulazione Two Rooms and a Boom — Luca Maestri  •  Gioele Masini  •  Andrea Pruccoli  •  Alessandro Neri
bricks  ChefSync — Giorgio Fantilli
bricks  Clauses storage in 2P-Kt — Manuel Bonarrigo
bricks  ConspiraBoom — Roberto Casadei
bricks  Coordination for Swarm Intelligence: A Systematic Literature Review — Giulia Lucchi  •  Luca Polverelli
bricks  Dodge Drone — Sara Kiade  •  Gyordan Caminati
bricks  EcoShield — Yi Kuang
bricks  Elasticità nei sistemi multiagente — Richiard Casadei
bricks  Escape from Zombies — Matteo Bezzi
bricks  Evolutionary Agent-based Aggression Simulation – EvASim — Giovanni Antonioni  •  Luca Tassinari
bricks  Factory Simulation — Marco Fontana
bricks  Farmagotchi — Matteo Bocchetti  •  Francesco Maughelli
bricks  Flag Wars — Simone Grotti  •  Michele Braccini  •  Simone Costanzi
bricks  Il Quidditch — Lisa Cesario  •  Greta Sasso
bricks  Il labirinto dell’inganno — Fabio Limardo
bricks  Il tesoro dei pirati — Alessia Papini
bricks  Intelligent Briscola — Andrea Zammarchi
bricks  Intelligenza Artificiale e la robotica degli sciami — Luca Genghini  •  Matteo Sertori
bricks  Kotlin-BDI — Marco Galassi
bricks  MAS Hunting — Francesco Degli Angeli
bricks  MAS for SOS: models and technologies — Giacomo Fiore  •  Mattia Castrichino  •  Emanuele Buccelli
bricks  Middleware for the communication between Distributed Agents in JaKtA — Angela Cortecchia  •  Leonardo Micelli  •  Filippo Vissani
bricks  Moana — A multi agent approach for VRP — Thomas Farneti  •  Enrico Benini
bricks  Mobile robots and visual sensors — Michele Roberti
bricks  Monitoraggio di sistemi TuCSoN — Giacomo Dradi
bricks  PBFT proof of concept with SARL — Ludovico De Nittis
bricks  Parallelism in Logic Programming: A Systematic Literature Review — Alessia Cerami  •  Andrea Giordano
bricks  Quadricottero autonomo — Giuseppe Giorgino  •  Alessandro Maretti
bricks  ReSpecT in TuSoW — Edoardo Barbieri  •  Emiliano Ciavatta
bricks  Real-world applications of MAS and BDI agents — Yago Agustin Illing Arizti
bricks  Restaurant Simulator — Marco Raggini
bricks  RoboCup: Evolution of Autonomous Robots in Teams — Alessandro Zoffoli  •  Mattia Baldani
bricks  Robot War  — Matteo Delvecchio
bricks  Robots on Mars — Alessandro Venturini
bricks  STRIPS-based Multi-Drone Delivery in a Horn-Shaped Map — Tianyu Qu  •  Yiming Li  •  Jing Yang
bricks  Scopone scientifico — Pierluigi Montagna  •  Federico Torsello
bricks  Self-Organizing Cells for Jason (SOC4J) — Matteo Fattori  •  Luca Santonastasi
bricks  Sim-Aquarium — Andrea Bedei  •  Giacomo Leo Bertuccioli  •  Fabio Notaro
bricks  Simulazione di un acquario in Jason — Mattia Missere
bricks  Smart 21 — Matteo Santoro
bricks  Smart Assistant Drive — Andrea Brighi  •  Daniele Di Lillo
bricks  Smart Crossroads — Emanuele Lamagna
bricks  Soccer Simulator — Mattia Barbaresi  •  Massimo Neri
bricks  Spatial Tuples in Unity3D: a solution based on TuSoW and JaCaMo — Davide Giacomini  •  Andrea Placuzzi  •  Giacomo Venturini
bricks  Stellaris — Federico Xella
bricks  Symbolic Knowledge Injection — Lorenzo Bacchiani
bricks  Systematic Literature Review on the symbolic knowledge extraction techniques — Giovanni Mormone  •  Fabian Andres Aspee Encina
bricks  The Conquest — Roberto Reda
bricks  Toward MAS in Game Engines: A Simple BDI Architecture in Unity3D — Nicola Poli  •  Mattia Cerbara
bricks  TuCSoN4Jason — Alessandro Fantini  •  Federico Foschini
bricks  Urban Delivery MAS — Arvin Lajani
bricks  Veritrace — Lorenzo Leoni
bricks  Workflow management towards self-organisation: on the autonomy of systems and workers — Pietro Antonio Nompleggio  •  Marco Zaccheroni  •  Andrea Buscarini
bricks  Workflow, Coordination, and Autonomy — Emilio Fimiani
bricks  YAHR – Yet Another HR — Elvis Perlika
bricks  Zombie Outbreak — Alessandro Neri  •  Thomas Trapanese
bricks  tuProlog Engine — Enrico Siboni
bricks  tuProlog Web IDE — Alberto Donati  •  Fabio Muratori