Per Status
Per Status
15
completed theses
/
contact
/
Stefano Mariani
- Game Engines and MAS: Spatial Tuples in Unity3D (2nd cycle) — Alessandro Bagnoli
- Game Engines and MAS: Tuplespace-based Interaction in Unity (2nd cycle) — Mattia Cerbara
- Game Engines and MAS: BDI & Artifacts in Unity (2nd cycle) — Nicola Poli
- Bio-inspired Networking: analisi della letteratura applicata al modello MoK (1st cycle) — Alessandro Corbi
- Il tempo nei sistemi coordinati: esperimenti in TuCSoN (1st cycle) — Raffaele Mazza
- Tecnologie per la mobilità verso un middleware general-purpose (2nd cycle) — Stefano Montesi
- Agents, Nodes & Resources: Universal Naming System for a Coordination Middleware (1st cycle) — Federico Foschini
- Modello di sicurezza e controllo di accesso in una infrastruttura di coordinazione: architettura e implementazione (2nd cycle) — Francesco Galassi
- Coordination as a Service (CaaS) in the Cloud (1st cycle) — Richiard Casadei
- Biochemical coordination in TuCSoN (2nd cycle) — Marco Piraccini
- TuCSoN on Android (1st cycle) — Andrea Ridolfi
- Framework mobile per lo sviluppo di sistemi coordinati (1st cycle) — Roberto D'Elia
- Coordination as a service in JADE (1st cycle) — Nicola Dellarocca
- Negoziazione dinamica e rilascio di ACC in TuCSoN (1st cycle) — Roberto Togni
- Molecules of Knowledge: architettura, implementazione ed esempi (2nd cycle) — Mattia Occhiuto