PRIMA 2024
The 25th International Conference on Principles and Practice of Multi-Agent Systems (PRIMA 2024) invites submissions of original, unpublished, theoretical and applied work on any topic related to multi-agent systems, and encourages reports on the development of prototype and deployed agent systems, and of experiments that demonstrate novel agent system capabilities.
Software systems are rapidly becoming more intelligent in the functionality they offer to users. They are also becoming more decentralized, with components that act autonomously and must communicate among themselves or with human users, to achieve their goals. Examples of such systems include those in healthcare, disaster management, e-business, and smart grids. A multi-agent perspective is crucial to the proper conceptualization, deployment, and governance of such systems. Rooted in solid computational and software engineering foundations, this perspective offers abstractions such as intelligent agents, protocols, norms, organizations, trust and incentives, among others. As a large, but still growing research field of Computer Science, multi-agent systems today remain a unique enabler of interdisciplinary research.
- Logic and Reasoning
- Logics of agency
- Logics of multiagent systems
- Norms
- Argumentation
- Computational Game Theory
- Uncertainty in Agent Systems
- Agent and Multi-Agent Learning
- Engineering Multi-Agent Systems
- Agent-Oriented Software Engineering
- Interaction protocols
- Commitments
- Institutions and Organizations
- Normative Systems
- Formal Specification and Verification
- Agent Programming Languages
- Middleware and Platforms
- Testing, debugging, and evolution
- Deployed System Case Studies
- Agent-Based Modeling and Simulation
- Simulation Languages and Platforms
- Artificial Societies
- Virtual Environments
- Emergent Behavior
- Modeling System Dynamics
- Application Case Studies
- Collaboration & Coordination
- Planning
- Distributed Problem Solving
- Teamwork
- Coalition Formation
- Negotiation
- Trust and Reputation
- Economic paradigms
- Auctions and mechanism design
- Bargaining and negotiation
- Behavioral game theory
- Cooperative games: theory & analysis
- Cooperative games: computation
- Noncooperative games: theory & analysis
- Noncooperative games: computation
- Social choice theory
- Game theory for practical applications
- Human-Agent Interaction
- Adaptive Personal Assistants
- Embodied Conversational Agents
- Virtual Characters
- Multimodal User Interfaces
- Mobile Agents
- Human-Robot Interaction
- Decentralized Paradigms
- Grid Computing
- Service-Oriented Computing
- Cybersecurity
- Robotics and Multirobot Systems
- Ubiquitous Computing
- Social Computing
- Internet of Things
- Application Domains for Multi-Agent Systems
- Healthcare
- Autonomous Systems
- Transport and Logistics
- Emergency and Disaster Management
- Energy and Utilities Management
- Sustainability and Resource Management
- Games and Entertainment
- e-Business, e-Government, and e-Learning
- Smart Cities
- Financial markets
- Legal applications