BaSi: Multi-Agent Based Simulation for Medieval Battles

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Giancarlo Fortino, Alfredo Garro, Luigi Palopoli, Wilma Russo, Giandomenico Spezzano (eds.)
WOA 2011 — XII Workshop Nazionale Dagli Oggetti agli Agenti", pages 140–149
CEUR Workshop Proceedings 741
Sun SITE Central Europe, RWTH Aachen University
July 2011

When dealing with non-trivial social systems, Multi-Agent Based Simulation (MABS) makes it possible to model and simulate social aspects without neglecting articulated motivations, decisions and behaviours by individuals. In this paper, we experiment with the simulation of a peculiar sort of social system — namely, Medieval Battles —  by using general-purpose agent methodologies and technologies —  namely, SODA and TuCSoN —  in order to better understand and emphasise the benefits of MABS in the simulation of social systems.

keywordsMABS, medioeval battles, MAS, SODA, TuCSoN, AOSE
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page_white_powerpointBaSi: Multi-Agent Based Simulation for Medieval Battles (WOA 2011, 05/07/2011) — Andrea Omicini (Ambra Molesini, Andrea Omicini, Enrico Denti)