Computer Languages, Systems & Structures 45, pages 80–104
2016
Event loops are a main control architecture to implement actors. In this paper we first analyse the impact that this choice has on the design of actor-based concurrent programs. Then, we discuss control loops as the main architecture adopted to implement agents, and we frame them as an extension of event loops effective to improve the programming of autonomous components that need to integrate both reactive and proactive behaviors, in a modular way.
keywords
Event loops, Control loops, Concurrent programming, Actors, Agents, Agent-oriented programming
funding project
CINA — Compositionality, Interaction, Negotiation, Autonomicity for the future ICT society
(01/01/2013–31/12/2015)