Spaceteam Game

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abstract

This project focuses on the development of a multiplayer game inspired by the video game Spaceteam. In this game, players work together to conduct a spaceship on a journey across the galaxy. Each player has a unique control panel displaying the ship’s current state, with a randomized assortment of buttons and other controls labeled with technobabble, symbols, and hard-to-read words. 

During each level, players designated as captains receive random orders to activate specific controls, however, the actions often apply to another player’s control panel. Each order is timed, and if not completed succesfully, the spaceship takes damage. If the damage sustained becomes too severe, the game ends. 

Players must communicate verbally, either in person or through online voice chat, to ensure the correct actions are performed. Succesfully completing the required amount of orders within a level advances the team to the next level, where challenges get tougher. The objective of the game is to progress as far as possible.

outcomes