abstract
Smart 21 aims to develop an intelligent system composed of agents that are capable of playing 21. The objective is to create different agents with different levels of intelligence to exploit the famouse game, cheating like counting the cards is not forbideen here but encouraged.
Table will be attended always by a single agent that plays against a dealer and has a precise amount of funds to raise or to loose. Deck will be the classical 52 cards in two colors so 104 cards and when all the cards are used another deck will be used so the game could go on.
Expectation are to find the ideal BDI to create an agent capable of understand when is hand is gonna win so raise the bet and capapable of doing the opposite.
outcomes