Game Engines and MAS: Spatial Tuples in Unity3D

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@mastersthesis{bagnoliunityspatialtuples2018,
    abstract = {The thesis aims at designing and developing a proof-of-concept implementation of the Spatial Tuples coordination model in Unity3D game engine. The reason for doing so is that game engines already proven to be well suited in supporting a number of requirements related to coordination of situated agents, i.e. they well support environment-mediated coordination and spatially-situated coordination. In this thesis, the candidate improves the current state of art represented by the availability of two libraries/prefabs available to the Unity3D programmer -- result of as many master thesis -- that is, a BDI-like engine and a Linda-like coordination and communication service. Improvement is aimed at providing the best support possible to the Spatial Tuples coordination model recently proposed in the literature.},
    amseprint = {16100},
    amspractice = {1142753},
    author = {Bagnoli, Alessandro},
    available = {2018-01-01},
    contact = {Mariani, Stefano},
    cosupervisor = {Mariani, Stefano},
    cycle = {LM},
    description = {The thesis aims at designing and developing a proof-of-concept implementation of the Spatial Tuples coordination model in Unity3D game engine. The reason for doing so is that game engines already proven to be well suited in supporting a number of requirements related to coordination of situated agents, i.e. they well support environment-mediated coordination and spatially-situated coordination. In this thesis, the candidate improves the current state of art represented by the availability of two libraries/prefabs available to the Unity3D programmer -- result of as many master thesis -- that is, a BDI-like engine and a Linda-like coordination and communication service. Improvement is aimed at providing the best support possible to the Spatial Tuples coordination model recently proposed in the literature.},
    keywords = {Unity3D, Spatial Tuples, BDI, Linda, MAS, Game Engine},
    language = {it},
    month = jul,
    start = {2018-01-01},
    supervisor = {Omicini, Andrea},
    title = {Game Engines and MAS: Spatial Tuples in Unity3D},
    type = {Master's thesis},
    year = 2018
}