MATES 2010
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The German Conference on Multi-Agent system Technologies (MATES) provides an interdisciplinary forum for researchers, users, and developers to present and discuss latest advances in research work as well as prototyped or fielded systems of intelligent agents and multi-agent systems. The conference covers the whole range of agent- and multi-agent technologies and aims to promote its theory and applications. For the eighth time, the German special interest group on Distributed Artificial Intelligence organizes this international conference in cooperation with the steering committee of MATES and thereby continues this successful track of events.
Building on the successful predecessors from 2003 to 2009, MATES 2010 will be co-located with the 40st Annual Conference of the Gesellschaft fur Informatik e.V. (GI) and will take place from September 27 to 29, 2010 in Leipzig. The participants of MATES 2010 will also have full access to the concurrently running program of the GI conference.
Adaptive agents and multi-agent learning • Advanced theories of collaboration: Modelling and formation of teams, coalitions, groups, and organizations • Agents and autonomic computing • Agent and multi-agent architectures • Agents and peer-to-peer computing • Agents and pervasive computing • Agents for Ambient Intelligence • Agent-based service discovery, matchmaking, brokering, and composition • Agent communication languages • Agents for e-business and e-government • Agent technologies in the context of service-oriented computing and architectures • Agent to non-agent interoperability • Agents in novel applications • Application of agent-technologies in industrial practice • Artificial social systems: Conventions, norms, institutions; trust and reputation • Autonomous robots and robot teams • Commitment, delegation, responsibility, and obligations in artificial and hybrid societies • Complex systems and their management • Coordination, negotiation, argumentation, and conflict resolution • Deployed agent-based business applications • Hybrid human and agent societies • User modelling and interface agents • Embodied conversational actors and believable agents • Mobile agents • Model-driven design of multi-agent systems • Multi-agent planning and scheduling • Multi-agent platforms and tools • Multi-agent (social) simulation and (cognitive) modelling with agents • Practical aspects of programming agent systems: Robustness, fault tolerance, scalability and performance measurement • Roles and structures, adaptive learning and cognition in organizational models • Semantics of the dynamics of organizational models • Standards for agents and multi-agent systems