Projects

6 ongoing projects
bricks  Apple trees simulation — Nicolas Chauvet
134 completed projects
bricks  Adjustable Automomy in MAS — Cristina Valent
bricks  Agent Communication Language — Andrea Del Prete
bricks  Agent Speak Pommerman — Enrico Morselli  •  Sara Vorabbi
bricks  Agent-based Learning Environment — Francesco Bruschi  •  Andrea Giulia Cialotti  •  Francesca Cioffi
bricks  Agents and LRNN in 2P-Kt — Carlo Cena
bricks  Agents' Kingdom — Andrea Arnoffi  •  Michele Bombardi  •  Chiara Casalboni  •  Mattia Ricci
bricks  BlastPursuit — Guido Laudenzi  •  Sami Mohammed Osman
bricks  City Dynamics: Multi-Agent Simulation — Alice Turrini  •  Maud Ravanas-Deshays
bricks  Collaborating NLP Agents — Miki Mizutani  •  Leonidas Gee
bricks  Collision Prediction and Avoidance throught Negotiation — Manuel Bartolini  •  Paolo Contessi  •  Luca Guerra
bricks  Cops and Thieves: a Multi-Agent Game — Simona Scala  •  Matteo Nestola
bricks  Crowd modelling — Denis Brighi
bricks  D.A.S. (Domotic Agent System) — Eugenio Pavolucci
bricks  EvoMAS – Sistema adattativo gerarchico ad agenti — Davide Vichi  •  Maria Letizia Moretti
bricks  FIPA Specifications and ACL — Domenico Magnani
bricks  Garbage Dump — Maria Teresa Roccia
bricks  Hovering Information: a MAS implementation — Daniele Bellavista
bricks  How to learn by ant — Enrico Oliva
bricks  I-driven development in large codebases: a MAS approach — Ake Sjursen Hauge  •  Eirik Varnes
bricks  Intelligent Beings — Filippo Campana
bricks  Interactive Musical Agents — Alessandro Montalti
bricks  La fault-tolerance nei sistemi multi-agente — Emanuele Panzavolta
bricks  La metodologia ADELFE — Paola Castrignano
bricks  La reputazione — Luca Bendoni
bricks  La sicurezza in rete — Maria Chiara Gramellini
bricks  Learning to walk as a MAS task — Nikita Burov
bricks  Load Balancer in JADE — Matteo Milanese
bricks  MAS Princess — Antonio Morelli  •  Fabio Zanotti
bricks  MAS: May the sharpest scissor win — Elena Willmann
bricks  Multi Agent Implementation Of The Werewolf Game — Matteo Conti  •  Davide Sangiorgi
bricks  Multi-Agent Connect Four — Ole August Støle  •  Sebastiaan Milis
bricks  Multi-Agent System nell'Health Care — Christian Florio
bricks  Multi-agent Systems e videogiochi — Fabio Marchesi
bricks  Papa’s MASseria: A MultiAgent AI for a classic Flash game — Andrea Terenziani  •  Alberto Luise
bricks  Planning gerarchico in agenti BDI — Marco Santarelli
bricks  Programmazione di robot con linguaggi ad agenti basati su architettura BDI — Chiara Contoli  •  Giuliano Santandrea
bricks  SODA vs. Tropos — Monica Magnani
bricks  Secure Agent Simulator — Andrea Zagnoli
bricks  Self-Organisation e Emergenza in MAS — Matteo Desanti
bricks  Self-Organizing MAS — Marco Giorgini
bricks  Simulazione dell'evoluzione di una zona balneare con tecnologia ad agenti — Enrico Gramellini  •  Fabio Magnani
bricks  Sistemi Multiagente Swarm-Bot — Edoardo Colantonio
bricks  Sistemi ad agenti per Smart Grid — Mario Di Bacco
bricks  Sistemi multi-agente nell'Healthcare — Alessandro Fundarò
bricks  Sistemi multi-agente nell’Healthcare — Alessandro Fundarò
bricks  Smart Shelf — Gianluca Piemonte
bricks  Smart kitchen: MAS application for home computing — Matteo Amaducci  •  Lorenzo Garattoni  •  Davide Dusi
bricks  Sviluppo di un MAS con tecnologia JADE su dispositivi mobili con Android OS — Alessandro Bulzacchi  •  Davide Galeotti
bricks  Tic Tac Toe with AgentSpeak in MAS — Andrea Stette Jessen  •  Solveig Jørgensen Mohr
bricks  Using JaCA technologies for a multi-agent based Risk bot — Cristian Arcaroli  •  Marco Lazzarini  •  Federico Molari
bricks  Wall-Game — Hassan Osman