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Designing Agent-Oriented Systems by Analysing Agent Interactions

Simon Miles, Mike Joy, Michael Luck
We propose a preliminary methodology for agent-oriented software engineering based on the idea of agent interaction analysis. This approach uses interactions between undetermined agents as the primary component of analysis and design. Agents as a basis for software engineering are useful because they provide a powerful and intuitive abstraction which can increase the comprehensiblity of a complex design. The paper describes a process by which the designer can derive the interactions that can occur in a system satisfying the given requirements and use them to design the structure of an agent-based system, including the identification of the agents themselves. We suggest that this approach has the flexibility necessary to provide agent-oriented designs for open and complex applications, and has value for future maintenance and extension of these systems.
Agent-Oriented Software Engineering, Lecture Notes in Computer Science 1957, pages 171-184, 2001.
Paolo Ciancarini, Michael J. Wooldridge (eds.), Springer-Verlag
1st International Workshop (AOSE 2000), Limerick, Ireland, 10 June 2000. Revised Papers
	Author = {Miles, Simon and Joy, Mike and Luck, Michael},
	Booktitle = {Agent-Oriented Software Engineering},
	Doi = {10.1007/3-540-44564-1\_11},
	Editor = {Ciancarini, Paolo and Wooldridge, Michael J.},
	Isbn = {3-540-41594-7},
	Issn = {0302-9743},
	Note = {1st International Workshop (AOSE 2000), Limerick, Ireland, 10~} # jun # {~2000. Revised Papers},
	Pages = {171--184},
	Pdf-Url = {http://www.springerlink.com/content/994wjwxwm1qc9bay/fulltext.pdf},
	Publisher = {Springer-Verlag},
	Series = {Lecture Notes in Computer Science},
	Title = {Designing Agent-Oriented Systems by Analysing Agent Interactions},
	Url = {http://www.springerlink.com/content/994wjwxwm1qc9bay/},
	Volume = 1957,
	Year = 2001}