- Theses
- Designing and Programming Organizational Infrastructures for Agents situated in Artifact-based Environments
Designing and Programming Organizational Infrastructures for Agents situated in Artifact-based Environments
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Actual trends in software development are pushing the need to face a multiplicity of diverse activities and interaction styles characterizing complex and distributed application domains, in such a way that the resulting dynamics exhibits some grade of order, i.e. in terms of evolution of the system and desired equilibrium. Autonomous agents and Multiagent Systems are argued in literature as one of the most immediate approaches for describing such a kind of challenges. Actually, agent research seems to converge towards the definition of renewed abstraction tools aimed at better capturing the new demands of open systems. Besides agents, which are assumed as autonomous entities purposing a series of design objectives, Multiagent Systems account new notions as first-class entities, aimed, above all, at modeling institutional/organizational entities, placed for normative regulation, interaction and teamwork management, as well as environmental entities, placed as resources to further support and regulate agent work. |
Theses / Personal
Thesis
— thesis student
supervision
— supervisors
— co-supervisors
Alessandro Ricci, Andrea Omicini
sort
— cycle
third-cycle thesis
— status
completed thesis
— language
dates
— available since
27/05/2016
— activity started
27/05/2016
— degree date
30/04/2010
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