Game Engines and MAS: Spatial Tuples in Unity3D
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The thesis aims at designing and developing a proof-of-concept implementation of the Spatial Tuples coordination model in Unity3D game engine. |
(keywords) Unity3D, Spatial Tuples, BDI, Linda, MAS, Game Engine |
Theses / Personal
Thesis
— thesis student
supervision
— supervisors
— co-supervisors
sort
— cycle
second-cycle thesis
— status
completed thesis
— language
dates
— available since
01/01/2018
— activity started
01/01/2018
— degree date
19/07/2018
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