BaSi: Multi-Agent Based Simulation for Medieval Battles

Andrea Omicini

When dealing with non-trivial social systems, Multi-Agent Based Simulation (MABS) makes it possible to model and simulate social aspects without neglecting articulated motivations, decisions and behaviours by individuals. In this paper, we experiment with the simulation of a peculiar sort of social system — namely, Medieval Battles — by using general-purpose agent methodologies and technologies — namely, SODA and TuCSoN — in order to better understand and emphasise the benefits of MABS in the simulation of social systems.


  • 12º Workshop Nazionale “Dagli Oggetti agli Agenti” (WOA 2011) — 04/07/2011–06/07/2011



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XII Workshop "Dagli Oggetti agli Agenti" (WOA 2011), Università della Calabria, Rende, CS, Italy

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Rende, CS, Italy

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