BaSi: Multi-Agent Based Simulation for Medieval Battles

Last modified by Andrea Omicini on 2020/10/12 16:59

Ambra Molesini, Enrico Denti, Andrea Omicini

When dealing with non-trivial social systems, Multi-Agent Based Simulation (MABS) makes it possible to model and simulate social aspects without neglecting articulated motivations, decisions and behaviours by individuals. In this paper, we experiment with the simulation of a peculiar sort of social system — namely, Medieval Battles —  by using general-purpose agent methodologies and technologies —  namely, SODA and TuCSoN —  in order to better understand and emphasise the benefits of MABS in the simulation of social systems.

(keywords) MABS, medioeval battles, MAS, SODA, TuCSoN, AOSE
WOA 2011 — XII Workshop Nazionale Dagli Oggetti agli Agenti", CEUR Workshop Proceedings 741, pages 140-149, 4-6 July 2011.
Giancarlo Fortino, Alfredo Garro, Luigi Palopoli, Wilma Russo, Giandomenico Spezzano (eds.), Sun SITE Central Europe, RWTH Aachen University
Author = {Molesini, Ambra and Denti, Enrico and Omicini, Andrea},
Booktitle = {WOA 2011 -- XII Workshop Nazionale ``Dagli Oggetti agli Agenti''},
Editor = {Fortino, Giancarlo and Garro, Alfredo and Palopoli, Luigi and Russo, Wilma and Spezzano, Giandomenico},
Issn = {1613-0073},
Location = {Rende, Italy},
Month = {4-6~} # jul,
Pages = {140--149},
Publisher = {Sun SITE Central Europe, RWTH Aachen University},
Series = {CEUR Workshop Proceedings},
ScopusId = {2-s2.0-84868677911},
Title = {{\sf BaSi}: Multi-Agent Based Simulation for Medieval Battles},
Url-Pdf = {},
Volume = 741,
Year = 2011}



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