Semantic matchmaking on resource-constrained devices
Semantic matchmaking on resource-constrained devices
Author
Abstract
The project aims at experimenting with the Mini-ME semantic matchmaking engine for ubiquitous computing.
In order to do that, it is necessary to firstly get acquainted with the problem domain, that is, semantic matchmaking.
Then, it is possible to experiment with the Mini-ME engine, in particular, with the goals of using it from Java on both laptops and Android devices, and (ii) investigate the expressiveness gap (if any) w.r.t. the most common reasoning engines for the semantic web—e.g. Pellet, JFact, or HermiT
Reference
- Mini-ME:
- Semantic Web:
- Foundations: http://www.iks-project.eu/academy/foundations-semantic-web-technologies (2 slideshows)
- Representation and reasoning: http://www.iks-project.eu/academy/knowledge-representation-and-reasoning (Notice: the part on ontology design is important solely to understand some types of relationships between data, not for learning how to design ontologies—that's not the goal of the project)
Outcomes