Game Engines and Multi-agent Systems: A Marriage?
Game Engines and Multi-agent Systems: A Marriage?
Authors
Abstract
The project aims at
- analysing the design and programming abstractions provided by the most modern gaming engines – e.g. Unity http://unity3d.com and Unreal http://www.unrealengine.com/blog – concerning the main abstractions of Multi-Agent Systems (MAS)—that is, agents, environment, society
- devising out an integration of the above abstractions as provided by a gaming engine and a MAS framework—e.g., JADE, Jason, TuCSoN
References
- MAS theory (Slide packages 6-9)
- Lab on TuCSoN and JADE
Outcomes