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Integration of object-oriented analysis and performance simulation for engineering computer-based systems
Richard Goldgar, Ramon D. Acosta
Proceedings of the 1995 International Symposium and Workshop on Systems Engineering of Computer Based Systems, pp. 382–388
IEEE Computer Sosciety, Tucson, AZ, USA, USA
1995
Recent successes using object-oriented analysis methods to develop software systems suggest exploiting these techniques for systems engineering of large, complex systems. Unfortunately, object-oriented analysis methods are limited in their ability to model systems performance, one of the key components of the systems engineering process. To overcome these limitations, this paper proposes a systems engineering discipline that involves the integration of object-oriented models (which include information, state transition, and process models) with queueing-based performance simulation models. We discuss several techniques that promote performance modeling of hardware components as shared physical resources accessed by logical software objects. These techniques allow in-depth analysis of functionality, performance, and partitioning early in the requirements and design process which, in turn, reduces the risk, cost, and time involved in building and deploying computer-based systems.