“Put-That-There”: Voice and Gesture at the Graphics Interface

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@article{putthatthere-siggraph14,
   abstract = {Recent technological advances in connected-speech recognition and position sensing in space have encouraged the notion that voice and gesture inputs at the graphics interface can converge to provide a concerted, natural user modality. The work described herein involves the user commanding simple shapes about a large-screen graphics display surface. Because voice can be augmented with simultaneous pointing, the free usage of pronouns becomes possible, with a corresponding gain in naturalness and economy of expression. Conversely, gesture aided by voice gains precision in its power to reference.},
   address = {New York, NY, USA},
   apice = {PutthatthereSiggraph14},
   author = {Richard A. Bolt},
   doi = {10.1145/965105.807503},
   issn = {0097-8930},
   journal = {ACM SIGGRAPH Computer Graphics},
   month = jul,
   number = 3,
   numpages = 9,
   openalex = {W2998245691},
   pages = {262--270},
   publisher = {ACM},
   title = {``Put-That-There'': Voice and Gesture at the Graphics Interface},
   url = {https://dl.acm.org/doi/10.1145/965105.807503},
   volume = 14,
   year = 1980
}