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EUMAS 2014

12th European Conference on Multi-Agent Systems
Prague, Czech Republic, 18/12/2014 – 19/12/2014.
In the last two decades, we have seen a significant increase of interest in agent-based computing. This field is now set to become one of the key technologies in the 21st century. It is crucial that both academics and industrialists within Europe have access to a forum at which current research and application issues are presented and discussed. Following in the tradition of previous editions of EUMAS (Oxford 2003, Barcelona 2004, Brussels 2005, Lisbon 2006, Hammamet 2007, Bath 2008, Agia Napa 2009, Paris 2010, Maastricht 2011, Dublin 2012, Toulouse 2013), the aim of this 12th European Conference on Multi-Agent Systems is to encourage and support activity in the research and development of multi-agent systems, in academic and industrial efforts. This conference is primarily intended as a European forum at which researchers, and those interested in activities relating to research in the area of autonomous agents and multi-agent systems, could meet, present (potentially preliminary) research results, problems, and issues in an open and informal but academic environment. To attract students as well as experienced researchers, preliminary as well as matured work, EUMAS 2014 offers three submission types and formal proceedings as well as post-proceedings on form of a journal special issue are planned. EUMAS 2014 is a designated event of the European Association of Multi-Agent Systems (EURAMAS): http://www.euramas.org
Topics of Interest
Action and Planning, Adaptation and Learning, Agent Architectures, Agent Programming Languages, Agents and Complex Systems, Agent Based Simulation, Ambient Intelligence Applications, Argumentation, Autonomy, Bio-inspired Approaches to Agents and Multi-Agent Systems, Cognitive Models, Collective and Swarm Intelligence, Collective Intentionality, Communication, Competition, Complexity, Cooperation, Coordination, e-*Applications (e-commerce, etc.), Economic Models, Emergence, Emotion, Formal Models, Game Theoretic Models, Grid Computing, Logics for Multi-Agent Systems, Methodologies, Negotiation, Organisations and Institutions, Proactivity and Reactivity, Protocols, Robotics, Self-organisation, Semantic Web Agents, Agent-based Service Oriented Computing, Socio-technical Systems, Agent-oriented Software Engineering, Standards, Teamwork, Theories of Agency, Tools, Trust and Reputation, Ubiquitous Computing, Verification, Virtual Agents.