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Game Engines and Multi-agent Systems: a Marriage?

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Abstract

The project aims at:

  • analysing the design and programming abstractions provided by the most modern gaming engines -- e.g. Unity http://unity3d.com and Unreal http://www.unrealengine.com/blog -- concerning the main abstractions of Multi-Agent Systems (MAS) --- that is, agents, environment, society
  • devising out an integration of the above abstractions as provided by a gaming engine and a MAS framework --- e.g., JADE, Jason, TuCSoN

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